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Discussion Starter #1 (Edited)
Risen from the Ashes​



The Orbital Drop Shock Troopers (ODSTs) are a special operations capable organization of the UNSC Marine Corps that specialize in orbital-dropped shock infantry and special warfare tactics. ODSTs are recruited from the Special Operations Groups of every nation of the Unified Earth Government and are a strictly all volunteer fighting force. Every ODST candidate is a veteran from another Special Operations outfit and therefore has already gone through at least two layers of screening and months of intense training — not counting the years of training received before volunteering for the ODSTs. There are no age or gender restrictions — as long as the candidate meets the physical and mental requirements they are guaranteed the opportunity to try out for the ODSTs. ODST units are not embedded within conventional UNSC forces; they do however participate in joint operations, and tend to be force multipliers - increasing the effectiveness, willingness, and morale of those they fight alongside with. ODST combat teams usually consist of six to eight ODST Troopers - with each combat team specializing in a particular mission set, but they are expected to be flexible enough to adapt to any given situation.

You will be a member of the ODST 188th company in Squad Phoenix. A unit of ODSTs known for their ability to drop into the hottest battlefields and return unscathed. Recently, this reputation was lost by the death of most of the squad. One surviving member was Sergeant Samuel Fawkes, now he is about to receive the replacements for the squad.

Meanwhile, the UNSC is gearing up to send a counter-op against a covenant strike. The aliens have attacked the planet 'Elysium', as usual the local defense is nowhere near sufficient. The UNSC is sending a force of five Ships, led by the destroyer-class ship, the UNSC Will of Forseti. On board this fleet are several companies of marines and 188th ODST company.
Unknown to all but the highest clearance officers in the force, an ONI prowler also slides alongside, carrying a deadly payload, Spartan Headhunters, as well as various ONI operatives.
Elysium is a planet of untamed wilderness for two thirds, kept for the pleasure of the richer inhabitants of the planet, who enjoy the sweeping views and exotic wildlife. The other third is a dense mega-city, ranging from thick suburban flats to beautiful, executive buildings. The covenant have taken a special interest to the planet, as they have not made any attempt at orbital bombardment. This means that there is something on the surface that the covenant wants, the UNSC don't want them to have it.



Rules:
1. No Godmodding!
2. Minimum of 1 post per update, no maximum, but at least 6 sentences per post. If you can’t post for some reason, contact me and we’ll work out what needs to be done.
3. Updates will be once every 5 days, unless everyone has posted before that time and I have the update ready, or something is stopping me from posting, in which case I will notify you.
4. No harming other players, you’re ODSTs, the elite, the best of the best and unless agreed by both players, no attacks on one another are allowed.
5. I’m looking for 3-7 players (plus 1-2 Spartans)



Armoury:

This is a list of the weapons you have access to, you don't need to know the special names like M392 Designated Marksman rifle, as DMR will do just fine.
This applies to all the weapons, the long, more technical names are there purely because they look cool.
The weapons you have access to vary depending on the squad position you have taken.

Standard:

M7S Caseless Submachine Gun (Supressed SMG): 900 Rounds Per Minute, fully automatic, Medium ranged, medium power, fast reload. 2X Scope. Rounds per clip: 48
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BR55 Battle Rifle (Battle Rifle): Three shot burst, long-medium ranged weapon, high power, medium reload. X3 Scope. Rounds per clip: 45
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M392 Designated Marksman Rifle (DMR): Semi-automatic, long-medium ranged weapon, high power, medium reload. X3 Scope. Rounds per clip: 15
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MA5 Individual Combat Weapon System (Assault Rifle): 550 Rounds Per Minute, fully automatic, short-medium ranged weapon, medium power, medium reload. No Scope. Rounds per clip: 32
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Sidearm:

M6S Personal Defense Weapon System (Magnum): Semi-automatic, medium-long ranged weapon, medium power, fast reload. 3X Scope. Rounds per clip: 12
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*M7 Caseless Submachine Gun (SMG): 900 Rounds Per Minute, fully automatic, Short-Medium ranged, medium power, fast reload. No Scope. Rounds per clip: 48
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*only a sidearm if you are a demolitions expert or a Spartan

Special:

M90 Close Assault Weapon System (Shotgun): Pump action, short ranged weapon, high power, slow reload. No scope. Rounds per clip: 6
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Sniper Rifle System 99 Anti-Matériel (Sniper Rifle): Semi-automatic, long ranged weapon, high power, medium-slow reload. Adjustable X5/X10 Scope. Rounds per clip: 4
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M319 Individual Grenade Launcher (Grenade Launcher): Single shot*, short-medium ranged weapon, medium power*, medium reload. No scope. Rounds per clip:1

No scope
*The grenade launcher’s shot is an explosive that lets out an EMP burst, the shot’s detonation can be postponed at the choice of the firer.
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Heavy:

M41 Rocket Medium Anti-Vehicle/Assault Weapon (Rocket Launcher): Semi-automatic, long ranged weapon, high power*, slow reload. X1.8 scope. Rounds per clip:2
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M6 Grindell/Galilean Nonlinear Rifle (Spartan Laser): Single shot*, high power, no reload. X2.5 Scope. Rounds per clip: 4
*The Spartan laser takes roughly 2.5 seconds to charge it’s shot.
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Explosives:

M9 HE-DP grenade (Frag Grenade): Medium blast radius, medium power, medium range.
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M168 Demolition Charge(Demolition Charge)*: Medium blast radius, High power, no range.
* The demolition charge can only be taken by Demolitons experts.
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Vehicles:

Single Occupant Exoatmospheric Insertion Vehicle (Drop Pod): Single Occupant, 2.6 meters wide, 5.5 meters high. Movement: Freefall. Weapons: Holding slots for longarm at the side and space for a holstered sidearm on occupant. Main use: Rapid tactical insertion.
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D77-TC Pelican (Pelican): Max 17 occupants (10 seats, 2 pilots, 5 standees). Weapons: Frontal M370 Autocannon, 1 rear-mounted M247H Heavy Machine Gun as well as overhead racks for larger, man portable weapons (Snipers, Rocket launchers, Spartan lasers, etc.) Main use: Troop transport/deployment.
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UH-144 Falcon (Falcon): Max 5 occupants (2 gunners, 2 passengers, 1 pilot). Weapons: 2 side mounted M247H Heavy Machine Guns. Main use: Reconnaissance, mobile fire support, deployment of small strike teams.
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M12 Light Reconnaissance Vehicle (Warthog): Max 3 occupants (1 gunner, 1 driver, 1 passenger). Weapons: M247H Heavy Machine Gun. Main use: Rapid assault, reconnaissance, mobile fire support.
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Character sheet:

Name: Obvious, but you can include your rank if you wish, Nothing above corporal and the list is shown Here
Spartans are different, they have a first name and a 3 digit number (such as John-117 or Carter-259) and hold navy ranks, do not excede Petty Officer First class.

Age: Between 20 and 40 (Spartans cannot exceed 20)

Gender: obvious

Appearance: You know the drill. Spartans, in armour are reasonably tall, like 6'0-6'8

Personality: Simple again, no strong and silent types

Background: Where do you come from, what Special Operations group were you in before? Etc.

If you are a Spartan, then your background is slightly different. Where were you born? What did you specialize in during training? (this last one I'm going to have to ask for Stealth, marksmanship, CQC or something similar, no demolitions or engineer types.)

Position: You may take 1 of the following.
Standard: unlimited players, 1 Standard Weapon, 1 Sidearm and Frag Grenades
Demolitions: 1 Player, 1 Heavy Weapon/Grenade Launcher 1 Sidearm, Demolitions Charges and Frag grenades
Sniper: 1 Player, Battle Rifle/DMR/Sniper Rifle, Sidearm and Frag grenades
CQC: Shotgun/SMG/ Assault Rifle, sidearm and Frag grenades.
Recon: Same as standard, different roles in game is the only difference.
Spartan III 'Headhunter' commando: 1 Standard/Special weapon, 1 Sidearm/Assault rifle and Frag grenades
Depending on your role, you will have different armour types. Here are the different armour types:
Standard ODST
Sniper
CQC
Recon
Demolitions
Spartan Headhunter

Gear: Considering your position, what weapons from the options list are you taking? These may vary from mission to mission, but give me a preference.

Example (My Character):

Name: First Sergeant Samuel Fawkes

Age: 38

Gender: Male

Appearance:
Stands at about, 5’8, with a wiry, muscled frame. Fawkes has vivid blue eyes and short brown hair. A scar runs down his left cheek, which he gained during his service on Harvest. His face has a very thin layer of stubble running across it. His gear is the same as any ODST’s, with the one exception of the picture of a phoenix rising from a fireball, the squad symbol, imprinted in the centre of his chest. The same symbol is tattooed on his left upper arm.

Personality: Fawkes has often been considered to be charismatic and very loyal to his fellow squad members, this trait does not supersede his obligation to the mission, however. He is punctual and good at thinking on his feet, he functions calmly and effectively under pressure and is easily capable of assessing a battlefield situation under enemy fire.

Background:
Born on Harvest, Fawkes joined the UNSC forces as a marine in 2523. Later on he was inducted into the top secret ORION project, where he was a part of several major counter-insurrectionist combats. When the covenant first arrive all of Fawkes’ family were killed.

Fawkes joined the ODSTs,Squad Phoenix, and during Harvest campaign, he and his team earned medals for impressive actions against Elite infiltration team, saving the life of Captain Aldsworth, who was commanding the defense of a major outpost. Fawkes was also deployed on Eridanus II, where he helped with civilian evacuation under heavy enemy fire. Eliminated High ranking Brute leader during retreat and caused a temporary disruption amongst local Covenant forces. Squad Phoenix quickly gained a reputation for being the first to petition for the hottest combat zones, diving in and returning practically unscathed.

Then disaster struck. Phoenix was deployed in a counter strike against the attackers in New Constantinople, the team moved in and brought down several waves of grunts and jackals, spearheaded by the odd elite or brute, when the building to their left exploded violently. The building had been rigged with charges a week previously and the detonation had failed, leaving primed explosives hidden in the city. All but three of the ODSTs were killed and another two died in the retreat. Only Fawkes escaped onto an evacuation pelican a day later.

The Sergeant was devastated, but determined to continue Phoenix’s legacy. He called for the best ODSTs he could get his hands on. Selecting from lists of soldiers from other ODST squads and those newly recruited into the ODST forces. Finally, after weeks of searching and deliberation, he made his decisions. Those he picked were ODSTs who he thought were Phoenix material, he wanted soldiers who were brave, skilled and crazy enough to do the missions only Phoenix could. Those he selected were the finest available troops.

Position: Squad Leader (Standard):

Gear: Battle Rifle, Magnum, Frag Grenades, Combat knife.



ODSTs (up to seven of these guys, pick your specialization etc.)
1. Squad Leader - First Sergeant Samuel Fawkes (HOGGLORD)
1. Standard ODST - Corporal 'Scorpion' Lancaster (Sangus Bane) Here is a link to Sangus Bane's awesome and in depth narrative of his character.
2. CQC ODST - Private 'Mad dog' Payne (Shattertheirsky)
3. Marksman ODST - Private Jennifer McKnight (Josie)
4. Demolitons ODST - Private Claire 'Hawk' Collins (Pimped Out Deamonette)
6. Recon ODST - Private First Class Shawn Stout (Avenhold)
7. Standard ODST - Lance Corporal Zetan Sherman (Son of Azurman)
8. Standard ODST - Private Joseph Davis (G0arr)
SPARTANs (one spartan to begin with, if we excede 5 ODSTs, another Spartan can come into play)
1. S-019 - Petty Officer 2nd Class Anthony (Santaire)
2. S-046 - Petty Officer 2nd Class Felix (Angel Encarmine)




This started off quite different and has undergone severe edits in places, so please note any discrepancies.

Reservations (This is for people who want to join, but there is no room, they will be contacted either when people drop out, are kicked out or if I feel up to adding more players):


Casualties (those who have dropped out/been kicked out):
Sniper ODST - Lance Corporal Martin Baker - (Silb)
Recon ODST - Corporal Logan Alexander - (Techpr1est)
Recon ODST - Corporal Lewis Hooper - (Mannfred)


Note, if a player has been kicked/has had to drop out, they are still welcome to re-join the RP (or be put on the waiting list, should the player compliment be full), provided they are confident that nothing foreseeable will stall them or inhibit their ability to participate in the future.
 

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Just wanted to point out that spartans are actually a lot taller than 5'8, books said they were 2meters and bigger, which comes out to about 6'5...
 

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Discussion Starter #3 (Edited)
The spartans in the RP are IIIs. I thought that was only II's that were really tall, but I may be mistaken. I'll double check and make the necessary changes.
 

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Should we post our character sheets here?
 

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Since the headhunters are paired using personality compatibility, anyone want to get with me and make a pair of Spartan IIIs? shoot me a pm
 

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Santaire and I will be putting up a pair of Spartan IIIs for the headhunter team, going to pm to get them right but we will have them up soon
 

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Warlord of Vermin
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so what do the recons do exactly are they just for a weapon class or do they actually do something from the rest like scout ahead of the unit?
 

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Unfinished Project King
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Hey HOGGLORD and interesting concept you have going here. I will see if I can get a character posted in the next couple of days. Also I thought I should let you know that several of your links to armor pics are broken.
 

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So, I have a concept of my character sheet.
I might change a thing or two and I'm not quite sure about my gear yet.

Let me know if something doesn't check out.


Name: John ‘Scorpion’ Lancaster
Rank: Corporal (Former Sgt.)
Age: 30
Gender: Male

Appearance:
Stands 5’95 tall which masks his muscular appearance. He has deep blue eyes though some say his eyes are bright blue.
His dark hair is fashioned to a military mohawk. (Google, second picture.) A scar cuts through his right eyebrow, which he has had since he fell from a rock as a little kid. A stubble beard with a few awkward hairs in it covers his cheeks and chin. Has a series of numbers tattooed in his neck (212218457911619812520750614) which he wishes not to speak about.

His armor is a self modified version of the standard ODST armor, sporting a larger left shoulder guard and a sheath for a knife on his chest. His left shoulder guard has a silver stripe running along the length of it with a UNSC symbol in it. There are small black scorpions painted on his helmet, chest and right shoulder guard.
Another thing that makes his amor diffrent is a small computer on his left wrist. This computer supplies him with a datastream and allows him to interact with covenant and UNSC computers alike.

Personality:
Known to be charming, especially towards women. Often has a clever remark or a good joke though some are not s funny as he thinks. Respects others but expects that same respect in return.
Dedicated to completing a mission and willing to put himself at risk. Sometimes he overestimates his own, and others capabilities in battle. Formerly leading a squad of his own, he was demoted due to a suicidal approach in several missions.
When his past is brought up he tends to change subject.
He always remains friendly though, and respecting his equals, superiors and sub-ordinates alike, sometimes even showing respect for Covenant forces, this frustrates many of his companions.

Background:
Born on good, ol’ Earth in New Rotterdam, Netherlands.
Joined the army at age 19 and hoped to become an officer. He was deemed unfit to lead however and was placed amongst the grunts in basic training.

After his first tour he joined the UNSC air force, becoming a mechanic and eventually being promoted to corporal. He saw little action however and spent more time fixing and tweaking vehicles than being out on patrol.

When the Covenant attacked Ilaris, a small outer colony where he was stationed, a rifle was pressed into his hands once again and he got a field promotion to sergeant, leading a band of misfits. He lead these inexperienced warriors through some minor victories but lost too many men to remain operational. ONI recruited him to guard a secret facility where he befriended an AI.
When the facility came under attack he had to destroy the AI, something which scarred him for life. He often refers to it as ‘she’ or ‘her’.


It did not take long for Ilaris to fall, but when it did he was lucky to get transport off of the planet by an ONI commandeered frigate. The only catch was that he would remain in ONI service.

Years later he crossed paths with a group of ODST’s and he was determined to become an ODST.
Years later he finished ODST training and he led a squad in the 173rd.

Overestimating his own capabilities as a leader and his squad’s capabilities as a fighting force, he eventually lost three men against an insurgent raiding party, only ten strong.
After this he was demoted to corporal and placed in Phoenix squad to make up for its recent losses.

He says he has learned from the losses he took but some doubt that statement.

Role: Standard (Mechanic/Technology Expert)
Equipment:
Battle Rifle, Magnum, Frag grenades, Combat knife, engineering supplies.

EDIT:- Added engineering supplies to gear, removed shotgun from loadout and switched it for a Magnum also removed some typos.
 

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Discussion Starter #12
@Techpr1est: The recon will have slightly different missions. Sometimes as simple as scouting ahead or acting a spotter, but at others they will have a more complex mission.
@Midge: Are the links working now?
@Sangus Bane: I've PMd you about the necessary changes.
 

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Name: Corporal Tristan 'Mad Dog' Payne

Age: 37

Gender: Male

Appearance: Blond Hair, Green eyes, 5ft 9, Has a replacement bionic right hand.

Personality: Loud and bombastic, fiercely loyal to his team-mates, but rumoured to be mentally unstable. Has a real problem with authority, something caused him have no less than 17 acts of misconduct filed against him. Does not trust commanders until they have earned his trust, sometimes even ignoring orders, leading to his reputation as a 'loose cannon'. Very quick to anger, and despises Spartans, blaming them for the deaths of his squad on the world of Miasma. Earned the name 'Mad-Dog' for his near suicidal acts of bravery, often charging brutes and elites with reckless abandon.

Background: Born on Miasma, a world completely covered by swamps save for the city built on the only mountain. A very poor world, Payne grew up without knowing his parents. At 16, he joined the UNSC, eager to make a name for himself. When the Covenant invaded, he and the rest of the defense force fought hard, and for a while it seemed Miasma would hold, many Covenant troops falling to his brutal assaults.

As the war began to turn in the Covenant's favour, due to their greater numbers, Spartan reinforcements were deployed to assist by ONI. Payne and the rest of his squad were ordered by a Spartan III 'Headhunter' to assault a Covenant structure in the middle of the swamps, as it was believed one of the Legendary Elite Field-Marshals was stationed there. The squad waded through the bogs for 3 days in order to infiltrate the facility, only to find it empty.

The facility was really a Covenant kill-zone, designed to draw in the UNSC, the Covenants having supplied ONI with fake information regarding the Field-Marshal. Payne and his squad came under fire and were destroyed within minutes, with Payne losing his hand to an Elite zealot. Payne woke up on the UNSC Luna's Retribution, his hand replaced by one of steel, Miasma having been lost weeks beforehand.

Payne blames the Spartan for making them assault the structure, believing his squad was used to test their defenses, little knowing that it was a Spartan who extracted Payne after he passed out from blood loss after the ambush. Payne went on to join the elite ODST squad 'Swamp-Rats', specialising in swamp, rainforest, and water based warfare, gaining a reputation as a cold, calculating killer, prone to brutal acts of violence. He served with the 'Swamp Rats' for 10 whole years until their near total destruction on the world of Noire. Since then, ONI have been searching for somewhere to put Payne, where he can cause the most amount of damage to the enemy.

Role: CQC

Gear: Shotgun, Magnum, Frag grenades, Combat Knife, Rebreather Unit for operating underwater.

Anything I've Missed/ Needs clarifying??
 

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Discussion Starter #15 (Edited)
You don't really need the rebreather, the suit works in a vaccum for 15 minutes and probably a lot longer underwater.
Other than that, the character's great and really characterful!
 

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Warlord of Vermin
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name: logan Alexander

rank: odst/corporal

gender: male

age:29

apperance: 5 foot 5'', 85 kg. he has high cheek bones, brown eyes, shaved jaw and has a buzz cut. he is an average build too.
personality: he is a quite person, who doesnt speak much unless he is in a comfortable environment or with a person he knows/trusts. he is ashamed of coming from a wealthy family from the moon(luna i think it is called) city thing.

background: his parents always critisised the unsc and the covenant war conspiracy, he always believed the covenant was real though and joined the unsc as a marine. his parents were angry with him for doing so and tried to make him leave, but that just angered him even more aand decided to go further into the army by joining the ODST. he passed training and testing after several attempts.
He also learned to scout and study the environment during his training.Logan was shipped away to the front lines a week later.

Logan exceled in the forest of Omegon IV with a sniper rifle during the covanent assault. He was promoted for the valient defence of the southern ridge of the UNSC infantry base, taking out several key covenant leaders which lead to grunt mutiny against the lower class elite leaders after the battle.

role: recon

wargear: sniper rifle, battle rifle frags and combat blade
 

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Here's my character sheet. Please tell me if my character's background contradicts some of the Halo universe's background; I honestly haven't played a Halo game for over a year.

Name: Lance Corporal Martin Baker

Age: 25

Gender: Male

Appearance: 5'7", Black Hair, Brown Eyes, wears ODST Sharpshooter BDU with little personal customization.

Personality: Intelligent yet ruthless, Baker is determined to accomplish his missions with the greatest efficiency possible, generally avoiding any unnecessary distractions. His mission-obsessed attitude has given him a reputation for being cold and uncaring, especially among those who have deployed alongside him in human-controlled cities and settlements, where he has often ignored civilian casualties while eliminating the enemy. On one occasion, he remorselessly shot through several hostages to kill Insurrectionist rebels. When questioned regarding his actions, Baker plainly pointed out that the rebels were opening fire into crowds of civilians at the time, and that they would have caused far more casualties if they had not been neutralized immediately. Baker has no problem criticizing what he considers lazy, arrogant, or foolish behavior from other soldiers, even his superiors. That being said, Baker's dedication has also manifested itself in more positive ways. While he may consider civilians and other soldiers to be mere statistics, worth nothing more than their use as tactical assets, he views himself as having the same importance. Thus, he has been commended for valor several times due to his willingness to put himself in harm's way in order to protect his squadmates or accomplish an objective. Also, due to this attitude, Baker lacks the resentment of Spartans that many ODSTs have, instead viewing them as humanity's greatest weapon against the Covenant.

Background:

Baker was born in the city of Vancouver on planet Earth, the only child of a pair of lieutenants in the UNSC Marine Corps. He enlisted as soon as he was legally capable, receiving training as a sharpshooter. Baker originally joined the UNSC marines to follow in his parents' footsteps, seeking fame and recognition. His entire attitude changed, however, after he first saw combat against the Covenant on the colony world of Rethymno early in his career. The forces sent to defend the world suffered an 88% casualty rate during a year of bloody fighting before finally forcing the Covenant to retreat. Baker's experiences in the battle made him realize just how desperate the UNSC's situation was in the war. No longer seeking glory, Baker instead became driven by a deep devotion to the UNSC, focusing his entire life on becoming a better soldier and continuously demanding more important combat roles.

Over the course of the next few years, Baker distinguished himself numerous times on the battlefield, showing remarkable focus and skill despite having only a few years of experience. After Baker witnessed a strike force of ODSTs almost single-handedly repelling a second Covenant invasion of Rethymno, he immediately volunteered to join the organization, soon distinguishing himself with the same ruthless yet effective tactics that he had displayed as a marine.

Position: Sniper
Gear: DMR, Magnum, Combat Knife, and Frag Grenades
 

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Discussion Starter #18 (Edited)
Sorry everyone, as it dosen't appear to be very clear on the post. You can't have 2 longarms to start with, you must have one longarm (DMR, Battle rifle, sniper, shotgun etc.) and one sidarm, which is a magnum for most of the people.

So you couldn't have say, battle rifle and assault rifle, instead it would be a battle rifle and a magnum or an assault rifle and a magnum.

Spartans have an exception, where they may take an assault rifle instead of a sidearm.
 

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Is someone planning on becoming a private? Or are we just going to go all corporal on the squad?
 
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