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I wanted to make a list that united all the Forces of Chaos. Fluff wise it seems to me the Forces of Chaos would have a smattering of everything, just like the Armies of the Imperium have IG grunts, Space Marine elites and Ad Mech vehicles in their army. Not sure if I chose the right Chaos Daemon HQ. I've always had lots of success with the Soul Grinder so I want to get it in the list, but advice on the Daemons HQ and troop slot would be much appreciated. Maybe a herald and a squad combo? This list is exactly 1850pts with the Castigator 1840pts with the Errant.
Primary Detachment Renegades and Heretics
HQ
1x Renegade Command Squad + Arch Demagogue w/ Covenant of Nurgle (unlocks Zombie Troops) = 55pts
Troops
34x Plague Zombie Hoard = 96 Pts
Renegade and Heretic zombies have a 4+ FNP but no 6+ save. Also they get d3 zombies if they wipe a squad in close combat. Otherwise they are the same as CSM zombies. They are my go to speed bump or objective grabber.
5x Renegade Infantry Veterans w/ 2x Melta Guns + Chimera w/ 2x heavy flamers = 110pts
These guys get in close and try to pop vehicles with their Melta Guns. Swapped the Multi Laser and Heavy Bolter for Heavy Flamers because its free and Renegade Chimeras are BS 2 unless you pay for an upgrade. Plus this squad will be trying to get close to enemy lines to use their Melta Guns so why not have Heavy Flamers to pop any pesky bubble wrap?
Heavy Support
3x Renegade Field Artillery Battery w/ Militia Training (+1BS) + 6x Extra Crew = 115pts
Wow these guys are dirt cheap! They all come standard with Heavy Quad Launchers (S5 AP5 Heavy 4, Small Blast, Barrage, Pinning), and they are artillery so the squad counts as T7!!! They also have a special rule "shell shocked" -1 for all pinning tests. Their big down side is the guns are immobile, so if the squad breaks all the guns are removed. Putting a Sorcerer in here for LD insurance and the divination relic for twin-linked.
3x Renegade Rapier Destroyer Battery w/ Militia Training (+1BS) + 3x Extra Crew = 79pts
Another squad with a price so low I should be charged with larceny by trick. These guys all come standard with Twin Linked Laser Destroyers (R36" S9 AP1 Ordinance 1). Clearly they are meant for popping vehicles and as artillery the squad all counts as T7. Arch Demagogue will run with this squad for some LD insurance.
Ally Chaos Space Marines
HQ
1x Sorcerer + Balestar of Mannon; Spell Familiar, ML2 = 125pts
This guy Goes with the Field artillery. Rolls on Divination thanks to the Balestar and is looking for forewarning for the +4 inv save and as a focused psyker, will automatically get Prescience.
Troops
10x Cultists = 50pts
The tax I pay for my Sorcerer and Fire Raptor. Will be held in reserves and try to grab a back field objective.
Heavy Support
1x Chaos Fire Raptor + Reaper Autocannon Batteries = 215pts
This thing puts out lots of mid strength dakka. Turrets will target vehicles, Main gun will shoot at high value MEQ's like heavy weapon teams or assault squads.
Ally Chaos Daemons
HQ
1x Bloodthirster + 2x Greater Rewards = 290pts
Mmmmm close combat monster. Gets in close and personal and tries to collect some skulls. I'm not sure if he's exactly what I need. Any suggestions on a better Daemon HQ would be much appreciated.
Troops
3x Nurglings = 45pts
Daemon troop tax. Will infiltrate and try to be a general pain in the ass. Any suggestions on how to use these guys would be appreciated.
Fast Attack
5x Screamers of Tzeentch = 125pts
They pop vehicles, but i don't know if i really need them. Tell me What you think.
Heavy Support
1x Soul Grinder of Slaanesh + Baleful Torrent = 170pts
Actually pretty fast with the 3" bonus to the run move thanks to Slaanesh. I run him the first turn then I start flaming troops or charging vehicles. With 5A on the charge it reliably wrecks any vehicle but an undamaged 4HP AV 14 the turn it charges, plus the flamer weapon is a great troop killer.
Ally Chaos Knight
I can't Decide between the Knight Castigator or A Knight Errant. Its only a 10pt difference 380 vs 370 andIi can always use more zombies. Castigators have more dakka and are better in CC against hoards thanks to their sweep attack, but the Errant has the Large Blast Melta and two guns so it can shoot the Large Blast and charge some other squad. I'm Stuck. Maybe these pictures will help.
Death to the servants of the false Emperor!
Primary Detachment Renegades and Heretics
HQ
1x Renegade Command Squad + Arch Demagogue w/ Covenant of Nurgle (unlocks Zombie Troops) = 55pts
Troops
34x Plague Zombie Hoard = 96 Pts
Renegade and Heretic zombies have a 4+ FNP but no 6+ save. Also they get d3 zombies if they wipe a squad in close combat. Otherwise they are the same as CSM zombies. They are my go to speed bump or objective grabber.
5x Renegade Infantry Veterans w/ 2x Melta Guns + Chimera w/ 2x heavy flamers = 110pts
These guys get in close and try to pop vehicles with their Melta Guns. Swapped the Multi Laser and Heavy Bolter for Heavy Flamers because its free and Renegade Chimeras are BS 2 unless you pay for an upgrade. Plus this squad will be trying to get close to enemy lines to use their Melta Guns so why not have Heavy Flamers to pop any pesky bubble wrap?
Heavy Support
3x Renegade Field Artillery Battery w/ Militia Training (+1BS) + 6x Extra Crew = 115pts
Wow these guys are dirt cheap! They all come standard with Heavy Quad Launchers (S5 AP5 Heavy 4, Small Blast, Barrage, Pinning), and they are artillery so the squad counts as T7!!! They also have a special rule "shell shocked" -1 for all pinning tests. Their big down side is the guns are immobile, so if the squad breaks all the guns are removed. Putting a Sorcerer in here for LD insurance and the divination relic for twin-linked.
3x Renegade Rapier Destroyer Battery w/ Militia Training (+1BS) + 3x Extra Crew = 79pts
Another squad with a price so low I should be charged with larceny by trick. These guys all come standard with Twin Linked Laser Destroyers (R36" S9 AP1 Ordinance 1). Clearly they are meant for popping vehicles and as artillery the squad all counts as T7. Arch Demagogue will run with this squad for some LD insurance.
Ally Chaos Space Marines
HQ
1x Sorcerer + Balestar of Mannon; Spell Familiar, ML2 = 125pts
This guy Goes with the Field artillery. Rolls on Divination thanks to the Balestar and is looking for forewarning for the +4 inv save and as a focused psyker, will automatically get Prescience.
Troops
10x Cultists = 50pts
The tax I pay for my Sorcerer and Fire Raptor. Will be held in reserves and try to grab a back field objective.
Heavy Support
1x Chaos Fire Raptor + Reaper Autocannon Batteries = 215pts
This thing puts out lots of mid strength dakka. Turrets will target vehicles, Main gun will shoot at high value MEQ's like heavy weapon teams or assault squads.
Ally Chaos Daemons
HQ
1x Bloodthirster + 2x Greater Rewards = 290pts
Mmmmm close combat monster. Gets in close and personal and tries to collect some skulls. I'm not sure if he's exactly what I need. Any suggestions on a better Daemon HQ would be much appreciated.
Troops
3x Nurglings = 45pts
Daemon troop tax. Will infiltrate and try to be a general pain in the ass. Any suggestions on how to use these guys would be appreciated.
Fast Attack
5x Screamers of Tzeentch = 125pts
They pop vehicles, but i don't know if i really need them. Tell me What you think.
Heavy Support
1x Soul Grinder of Slaanesh + Baleful Torrent = 170pts
Actually pretty fast with the 3" bonus to the run move thanks to Slaanesh. I run him the first turn then I start flaming troops or charging vehicles. With 5A on the charge it reliably wrecks any vehicle but an undamaged 4HP AV 14 the turn it charges, plus the flamer weapon is a great troop killer.
Ally Chaos Knight
I can't Decide between the Knight Castigator or A Knight Errant. Its only a 10pt difference 380 vs 370 andIi can always use more zombies. Castigators have more dakka and are better in CC against hoards thanks to their sweep attack, but the Errant has the Large Blast Melta and two guns so it can shoot the Large Blast and charge some other squad. I'm Stuck. Maybe these pictures will help.
Death to the servants of the false Emperor!
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