Joined
·
435 Posts
well, with only 4 and a half months till astro, i'd like to get my list firmed up so i can build it! :hyper:
i've tried to go for maximum model count and maximum scoring units as in this tourny, killing your opponent means nothing really... at the end of the day, winning & losing is all strait objective based!
i am fairly new to eldar though, so comments and such are welcome!
HQ: Farseer Jolinar w/Shuriken pistol, Witchblade, Ghost helm, Rune armour. Doom.
Cost; 80 pts
*** basically, i want to minimise the pts spent on non-scoring units such as IC's... hense the cheapness! depending on the situation jolinar will either advance within the dire avengers, or else stay back with the firebase.***
Elites: 6 Fire Dragons each w/Fusion gun, Melta bombs.
Cost; 96 pts
Transport: Wave Serpent w/Shuriken cannon, Twin-linked Shiruken cannon.
Cost; 110 pts
*** obviously anti-tank, though i don't know why i even try! (i roll 1's... lots and lots of 1's...)
the serpent is set-up for an anti-infantry role to support the dragons and hopefully stop anything from mugging them!***
Elites: 8 Howling Banshees each w/Banshee mask, Shuriken pistol, Power weapon.
Cost; 128 pts
*** no transport because they can't assault out of it and that's another 100'ish pts sunk into another non-scoring unit!***
Elites: Shadowseer w/Shuriken pistol, CCW, Flip belt, Holo-suit, Hallucinogen grenades. Veil of Tears.
5 Harlequins w/Shuriken pistols & Harlequin kiss.
Cost; 159 pts
*** annoyance plain and simple... hopefully i can get my opponents to waste a couple of units with bad spotting rolls. more or less though i simply want to paint them for my 'favourite model' entry!!!***
Troops: 10 Dire Avengers each w/Avenger Shuriken catapult.
Cost; 120 pts
Troops: 8 Dire Avengers each w/Avenger Shuriken catapult.
Cost; 96 pts
*** my front line. against assault-based armies, i can use the smaller unit as bait if i must? or else i can always 'leap-frog' around and play some cunning bluffs...***
Troops: 10 Guardians each w/Shuriken catapult. Shuriken cannon.
cost; 85 pts
*** sit back and protect the reapers and/or war walkers from assaults. either they can try and get the drop on an assaulty unit and loose off 20+ shots or else they can sacrifice themselves and allow the other shootier units and extra turn or two to compleat the mission's objective.***
Troops: Warlock Kainan w/Shuriken pistol, Singing spear, Rune armour, Destructor.
2 Storm Guardians w/Fusion guns.
9 Storm Guardians each w/Shuriken pistol, Close combat weapon.
cost; 138 pts
*** again a sacrifical unit... they can lend numbers to the banshees/clowns or else just tie up something really nasty for a couple of turns till i can deal with it better!
the spear and fusion guns especially might come in handy as a nasty little surprise...***
Troops: 4 Guardian Jetbikes w/Twin-linked Shuriken catapults.
cost; 88 pts
*** not too sure about these guys? i love bikes, but i'm thinking there might be some better ways to spend those pts???
at any rate, they act as a screen for the spears by forcing 'oodles of target priority tests!***
Fast attack: 4 Shining Spears each w/Laser lance & Jetbike w/Twin-linked Shuriken catapult.
Cost; 140 pts
*** my anti-monstrous creature/daemon prince unit. 8, high 'I', S6 attacks should hopefully cause 4 or so wounds with no save on the charge...***
Heavy Support: 4 Dark Reapers each w/Reaper launcher.
Cost; 140 pts
*** i'd like to try and squeeze in a 5th, but i ran out of pts... i know right now they're perfect for scoring purposes, but i feel i might be lacking a bit of anti-meq...***
Heavy Support: 3 War walkers each w/2 Shuriken cannons.
Cost; 120 pts
*** granted this is a crap set-up for scoring purposes, but at only BS3 i need the extra shots and i prefer the ap5 over the scatter laser's ap6...***
Total; 1500 pts
so, am i barking mad yet?! i figure that simply the sight of 70+ eldar models will at least provide a healthy shock for my opponents as most armies seem to only be about 50'ish...
cheers!
i've tried to go for maximum model count and maximum scoring units as in this tourny, killing your opponent means nothing really... at the end of the day, winning & losing is all strait objective based!
i am fairly new to eldar though, so comments and such are welcome!
HQ: Farseer Jolinar w/Shuriken pistol, Witchblade, Ghost helm, Rune armour. Doom.
Cost; 80 pts
*** basically, i want to minimise the pts spent on non-scoring units such as IC's... hense the cheapness! depending on the situation jolinar will either advance within the dire avengers, or else stay back with the firebase.***
Elites: 6 Fire Dragons each w/Fusion gun, Melta bombs.
Cost; 96 pts
Transport: Wave Serpent w/Shuriken cannon, Twin-linked Shiruken cannon.
Cost; 110 pts
*** obviously anti-tank, though i don't know why i even try! (i roll 1's... lots and lots of 1's...)
the serpent is set-up for an anti-infantry role to support the dragons and hopefully stop anything from mugging them!***
Elites: 8 Howling Banshees each w/Banshee mask, Shuriken pistol, Power weapon.
Cost; 128 pts
*** no transport because they can't assault out of it and that's another 100'ish pts sunk into another non-scoring unit!***
Elites: Shadowseer w/Shuriken pistol, CCW, Flip belt, Holo-suit, Hallucinogen grenades. Veil of Tears.
5 Harlequins w/Shuriken pistols & Harlequin kiss.
Cost; 159 pts
*** annoyance plain and simple... hopefully i can get my opponents to waste a couple of units with bad spotting rolls. more or less though i simply want to paint them for my 'favourite model' entry!!!***
Troops: 10 Dire Avengers each w/Avenger Shuriken catapult.
Cost; 120 pts
Troops: 8 Dire Avengers each w/Avenger Shuriken catapult.
Cost; 96 pts
*** my front line. against assault-based armies, i can use the smaller unit as bait if i must? or else i can always 'leap-frog' around and play some cunning bluffs...***
Troops: 10 Guardians each w/Shuriken catapult. Shuriken cannon.
cost; 85 pts
*** sit back and protect the reapers and/or war walkers from assaults. either they can try and get the drop on an assaulty unit and loose off 20+ shots or else they can sacrifice themselves and allow the other shootier units and extra turn or two to compleat the mission's objective.***
Troops: Warlock Kainan w/Shuriken pistol, Singing spear, Rune armour, Destructor.
2 Storm Guardians w/Fusion guns.
9 Storm Guardians each w/Shuriken pistol, Close combat weapon.
cost; 138 pts
*** again a sacrifical unit... they can lend numbers to the banshees/clowns or else just tie up something really nasty for a couple of turns till i can deal with it better!
the spear and fusion guns especially might come in handy as a nasty little surprise...***
Troops: 4 Guardian Jetbikes w/Twin-linked Shuriken catapults.
cost; 88 pts
*** not too sure about these guys? i love bikes, but i'm thinking there might be some better ways to spend those pts???
at any rate, they act as a screen for the spears by forcing 'oodles of target priority tests!***
Fast attack: 4 Shining Spears each w/Laser lance & Jetbike w/Twin-linked Shuriken catapult.
Cost; 140 pts
*** my anti-monstrous creature/daemon prince unit. 8, high 'I', S6 attacks should hopefully cause 4 or so wounds with no save on the charge...***
Heavy Support: 4 Dark Reapers each w/Reaper launcher.
Cost; 140 pts
*** i'd like to try and squeeze in a 5th, but i ran out of pts... i know right now they're perfect for scoring purposes, but i feel i might be lacking a bit of anti-meq...***
Heavy Support: 3 War walkers each w/2 Shuriken cannons.
Cost; 120 pts
*** granted this is a crap set-up for scoring purposes, but at only BS3 i need the extra shots and i prefer the ap5 over the scatter laser's ap6...***
Total; 1500 pts
so, am i barking mad yet?! i figure that simply the sight of 70+ eldar models will at least provide a healthy shock for my opponents as most armies seem to only be about 50'ish...
cheers!