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Simple question.

Can a rapid fire weapon shoot then assault..
Just fire a single shit and assault not the actual rapid fire.
Does this matter if the unit moved or not?
 

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I think it is only fire once if you are going to assault.
 

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If a rapid fire weapon in a unit fires, for any reason, or in any way, that unit may NOT assault that turn.

If the unit moves, it may fire at full effectiveness as per the rapid-fire limitations (2x at 12"), but can still not assault that turn. If the unit is stationary, it may fire at max range or as rapid-fire, but may still not assault no matter the 'type' of shooting, as firing any rapid-fire weapon for any reason costs you the ability to assault during that turn.
 

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If a rapid fire weapon in a unit fires, for any reason, or in any way, that unit may NOT assault that turn.

If the unit moves, it may fire at full effectiveness as per the rapid-fire limitations (2x at 12"), but can still not assault that turn. If the unit is stationary, it may fire at max range or as rapid-fire, but may still not assault no matter the 'type' of shooting, as firing any rapid-fire weapon for any reason costs you the ability to assault during that turn.
What he said :biggrin:
 

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Just to make it clear, Rapid Fire is a category of weapon, it is not some special rule that you can decide not to invoke.

You can't "rapid fire my bolter" you simply fire your bolter. Whether it's one shot or two, you have still fired a rapid fire weapon.
 

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Just because I like making things more complicated than they need to be...

A lot of people who learned the game in or around 3rd Edition refer to firing 2 at 12'' "rapid firing" even though it's really just firing the weapon per its rules.
 

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Yep. Sometimes the vets with the experience just make things more difficult ;-)

...I miss Overwatch
 

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You can fire a Rapid fire weapon once then assault. Although, if you have jet packs you can fire twice and still assault I do believe. Jet packs, not Jump packs. I know Tau use jet packs.
 

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Nope. You can't assault after firing a rapid fire weapon, unless the model has specific rules stating otherwise (of which the jetpack is one). You can't decide to fire once at 24'' and choose to assault, as I'm assuming you think is the case, if you're in 12'' and have the option to shoot twice. You always have to fire the maximum number of shots available, or none at all.
 

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No, I'm saying that in the BBB it told me that Jet Packs can fire rapid fire weapons twice, at half range or usually 12 inches...then assault. I mean I could be wrong, but I just read it the other day and I think thats what it said. I wanted to use it for my jump packs but they aren't jet packs.
 

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Jet packs, in essence, make the user count as stationary for the purposes of rapid fire weapons, and allow the user to move in the assault phase. It doesn't let you actually engage in an assault, but it lets you put more distance between you and other assault troops.
 

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can my blood claws rapid fire its bolt pistols and then assault since they have to if there within 6 of a enemy?

also

if i fire 1 shot from a rapid fire weapon after already moving can i assault ?

if not.. rules need to be changed
 

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No; your blood claws can't shoot their pistols twice because they HAVE to charge, and double-tapping the pistols would prevent them from doing so. They can fire their pistols once, but they have to charge if they're able.

You can't fire one shot from a rapid-fire weapon if you move. If you fire a rapid fire weapon in any way, shape, or form, you can't assault.
 

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SoH has it down right, but just to make it clear.

Jet packs let you fire rapid fire weapons as if you were stationary and allows you to assault. But that's only for Tau jet packs.

It doesn't matter how many shots you fire, If You Fire A Weapon that is RAPID FIRE, You May NOT Assault. (Unless you count as stationary for shooting, like bikes, jet packs, terminators, etc)

If the target is within 12" you have to either fire two shots or none at all. You can NOT opt to fire one shot...and even if you could, you STILL couldn't assault.

If you moved during your movement phase you may ONLY fire twice at 12" or not at all.

You CAN fire a pistol once and then assault (This is why BA and DA come with pistols now), you can NOT fire a pistol twice and assault.

If you move at all, you may NOT fire your pistol twice, you may only fire it once or not at all, but you can still assault.

That about cover it? ;)
 

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so if my grey hunters were allowed jet packs with true grit they would be utter cheese using rapid fire then charging

(hunters cant take packs)
 

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I think only assault weapons allow you to charge in
 

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so if my grey hunters were allowed jet packs with true grit they would be utter cheese using rapid fire then charging

(hunters cant take packs)
Remember, that;s only for Tau JET packs, not for SM JUMP packs.

I think only assault weapons allow you to charge in
Close. Pistols also let you charge, but only if you fire one shot.

Plus there are certain units (Bikes, Terminators, etc) that count as stationary for firing, or can fire heavy weapons and move. These units can also fire RF or Heavy weapons and assault.
 
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