What he said :biggrin:If a rapid fire weapon in a unit fires, for any reason, or in any way, that unit may NOT assault that turn.
If the unit moves, it may fire at full effectiveness as per the rapid-fire limitations (2x at 12"), but can still not assault that turn. If the unit is stationary, it may fire at max range or as rapid-fire, but may still not assault no matter the 'type' of shooting, as firing any rapid-fire weapon for any reason costs you the ability to assault during that turn.
Remember, that;s only for Tau JET packs, not for SM JUMP packs.so if my grey hunters were allowed jet packs with true grit they would be utter cheese using rapid fire then charging
(hunters cant take packs)
Close. Pistols also let you charge, but only if you fire one shot.I think only assault weapons allow you to charge in