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Discussion Starter #1 (Edited)
Ok i want a fun random list(thats why i chose orks actually) but might need some help.My list is like this:
HQ
Weirboy w/ warphead upgrade
Big Mek w/ SAG
Elites
10 Lootas
Troops
10 Grots (SAG Mek here) 1 upgrade to runtherd
30 Shoota Boyz(Warphead here) w/ 2 Big Shootas, Incl. Nob w/Pk,bosspole
20 Slugga Boyz w/ 2 Big Shootas, Incl. Nob w/Pk,bosspole
20 Slugga Boyz w/ 2 Big Shootas, Incl. Nob w/Pk,bosspole
Deff Dread w/ 2 Skorchas, Grot Riggas
Fast Attack
10 Stormoyz Incl. Nob w/ Pk, Bosspole
Heavy Support
3 Killa Kans w/ 3 Grotzookas
3 Killa Kans w/ 3 Rokkit Launchas

The main idea is this:
Weirdboy: Support and shoot Psychic Powers.
Big Mek: Shoot elite units to crap.
Lootas: Shoot light tanks or medium-armored units to hell.
Slugga Boyz: Hide behind Killa Kanz and advance.
Shoota Boyz: Shoot and advance through COVER.
Deff Dread: Advance, draw a lot of fire and when close burn ‘n kill.
Stormboyz: Try to make sure opponents LoS to this unit is blocked and advance.
Grotzooka Kans: Shoot large units with bad saves dead.
Rokkit Kans: Shoot vehicles dead or when there are no tanks left/ in LoS shoot elite units.

Ok that is 1475 pts that leaves me 25 points, should i go for a Pk for the Mek or xtra grots?

Comments and help welcome(remember this list is meant for fun not for tournaments and i want to keep the randomness:eek:k: )


 

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your best dropping the big shootas in the slugga boyz mobs as you should only be really running them so that can save you 20 points there add a third big shoota to your shoota boyz leaving you with 40 points :) so the pk on mek is pointless as he should be stationary perhaps try add more boyz to your stormboyz or bollster grots

hope this helps :)
 

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Discussion Starter #4
your best dropping the big shootas in the slugga boyz mobs as you should only be really running them so that can save you 20 points there add a third big shoota to your shoota boyz leaving you with 40 points :) so the pk on mek is pointless as he should be stationary perhaps try add more boyz to your stormboyz or bollster grots

hope this helps :)
Yeah was thinking about that, and the pk on mek was in case i would roll double 5 and teleport in enemy but that doesnt happen much i see what i am gonna do
 

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Discussion Starter #5
The best way is to play what you have, this way you can see what works for your style of play.
I dont have much yet i have AoBR set, SAG Mek and 3 Killa Kans.
My style is play for fun and i like randomness. My favo units r SAG Mek and Killa Kanz. So i wont change much to this list.
 

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Discussion Starter #6
I think i'll do this
HQ
Weirboy w/ warphead upgrade
Big Mek w/ SAG
Elites
10 Lootas
Troops
20 Grots (SAG Mek here) 2 upgrades to runtherd
30 Shoota Boyz(Warphead here) w/ 3 Big Shootas, Incl. Nob w/Pk,bosspole
20 Slugga Boyz Incl. Nob w/Pk,bosspole
20 Slugga Boyz Incl. Nob w/Pk,bosspole
Deff Dread w/ 2 Skorchas, Grot Riggas
Fast Attack
10 Stormoyz Incl. Nob w/ Pk, Bosspole
Heavy Support
3 Killa Kans w/ 3 Grotzookas
3 Killa Kans w/ 3 Rokkit Launchas

I added xtra grots because the SAG is probably a main target and grots die fast :grin:
 

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19grots+1runtherd is optimal
also i'd drop the deffdread for more lootas or another couple of killakanz, they're better both in assault and shooting and even if u have 1less AV u have two models instead of 1

the only problem i see with this list is that u can target 2 veichles each turn with kans and lootas and hope u can damage them, i'd put some buggies or koptas instead of the stormboyz to help with that.
not a big problem since u arent going for competitive games but if u cant take those units out of their transports half of ur army wont have a target to shoot/charge at and u'll have less fun :D
 

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Discussion Starter #8
19grots+1runtherd is optimal
also i'd drop the deffdread for more lootas or another couple of killakanz, they're better both in assault and shooting and even if u have 1less AV u have two models instead of 1

the only problem i see with this list is that u can target 2 veichles each turn with kans and lootas and hope u can damage them, i'd put some buggies or koptas instead of the stormboyz to help with that.
not a big problem since u arent going for competitive games but if u cant take those units out of their transports half of ur army wont have a target to shoot/charge at and u'll have less fun :D
Well the i like walkers thats why i toke a deff dread and it's a shame not to take one if you have a Big Mek. I know 19Grots+1 Runtherd is optimal but i don't have much use for the 13 points. About buggies/koptas i have tried them even though they are TL they don't hit a ******* thing, seriously such a low amount doesnt work(I mean with BS 2 1 out of the 3 shots wil hit then reroll, maybe another one. that is 2 hits max, that isnt that bad, but they dont survive long:( )
 
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