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Discussion Starter · #1 ·
can khorne berzerkers use bolters?? i want to figure this out before i remodel al my men. in the chaos space marine codex the troops section says that the marine will be equipped with a close combat weapon and bolt pistol or bolter..but im wondering if i can still have bolters on my berzerkers. nothing in the book of khorne says i cant. i would just like to get some feed back from some experienced players.
later
 

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You can, they would suffer from Blood Rage as normal but you can. I ran Blood Angels with bolters at one time which you also have to watch out for with rage.
 

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As far as I know you can, only problem Is though when you range (1 In 3 chance) you can't shoot so I'd stick to the +1 attack for pistol/CCW weapon. Maybe add the odd plasma pistol to add a bit of punch while still having the combat prowess.
 

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Discussion Starter · #4 ·
as far as i know you can have a close combat weapon and a bolter
 

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Discussion Starter · #5 ·
direct quote from my codex " WEAPONS: Each model may have a close combat weapon and either a bolt pistol or bolter."

to me that says i can give my zerkers chain axes and bolters
 

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as far as i know you can have a close combat weapon and a bolter
Apart from the modelling options It's pretty pointless as you don't actually gain anything In game terms, you'll still only gain +1 for charging as you have a 2 handed weapon (bolter) along with the CCW.
 

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Discussion Starter · #8 ·
so really id be better off with bolt pistols
 

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I'd go with chainaxes and BP's to max out your attacks to 4 on the charge!
If you need fire support I'd stick to LC/HB predators and let the Berserkers get up close and do what they do best! :twisted:
 

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Discussion Starter · #10 ·
how do i get four attacks? i know i get 1 base then 1 from mark of khorne, then one from charging. where is the fourth one?
 

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Discussion Starter · #12 ·
wait 2 close combats? bolt pistol and chainax?? so the one handed stuff counts as close combat stuff?
 

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Yep, If you equip any model with two single handed weapons they get an additional attack, thus chainaxe/chainsword + bolt pistol gains you the fourth attack!
 

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With boltguns on them you also get the very strange 'must charge the nearest target but I can't because I fired a rapid fire weapon' argument which is a hassle.

Khornites = Choppy choppy its what they are there for.
 

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+ if you start within 12" of your opponent, you would not be allowed to shoot the boltgun because as a Khorne Bezerker, you do not get to choose whether you want to shoot or assault because of the MoK. Just stick with the pistols and chainaxes!


MarzM :mrgreen:
 

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if i remember correctly , in the designer notes they said they only gave them the option to take bolters as there was some really old zerker models that had bolters and they didnt want anyones models to become obsolete, whats wrong with clippers! i ask you?
 

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The way my World Eaters are set up is, I have all my ranged weapons in Chosen and 2 Predators. I still like balance even in one-minded armies
 

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blkdymnd said:
The way my World Eaters are set up is, I have all my ranged weapons in Chosen and 2 Predators. I still like balance even in one-minded armies
I agree. That's what predator anhilators and land raiders are for. :)
 

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I can't see the point of bolters on Berzerkers either. Completely against everything they are meant for. Now plasma pistols are too bad an option provided you aren't running them with the Talisman.
 
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