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question on equipping SM vet tankhunting squads

2137 Views 15 Replies 7 Participants Last post by  Red Orc
Greetings all:

essentially, I've got a vet tankhunter squad with multi-melta (I know a lascannon is probably better, but I've GOT a multimelta) and was thinking of putting it in a razorback with lascannons; just wondering what you thought the best combo for the sergeant would be - and indeed the spare special-weapon trooper?

I was thinking power-fist and plasma for the serge, but I'm scared of overheat... so maybe combi-melta? No ideas for the spare trooper...

Thanks in advance.
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Well if I was gonna use the veterans with a multi-melta for tank hunting I'd go with Infiltrate.

Something like:
8x Vets, Multi-melta, Plasma Gun, Vet, Fist, Infiltrate - 194

& if it was my army I would also upgrade the vet sarge to an apothacary & give him a Plasma Pistol.
Red Orc said:
Also run a dev. squad with 4 missile-launchers at the same time, either krakking more armour or fragging big wedges of troops.
Frankly this is a much better investment for tank hunting. Take a doctrine that allows you to have tank hunter & they will shine.

TBH the razorback really is not good for moving troops because:
It costs a lot & is only av11.
If you are moving troops you will want to be moving over 6” so it can’t fire.
Troops being moved into a forward position will be taking fire therefore you’ll need more than 6 of them.

So IMNAAHO you should either:
A) Use a larger squad in a rhino for rushing forward & claiming objectives or
B) Buy the razorback for a 6man devastator squad & it can stand & shoot with its squad.

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