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No TH/SS in the PC squads?? Lookit you with your Stormbolters, you could drop the Hurricane Bolters on the SR (pretty god damned useless unless you're taking the TLAC as well- you haven't stated) to kit each squad with three. Still jealous of your group's overlooking of the FAQ. I just....can't bring myself to ignore it. The Libby and Inquisitor pose interesting questions for me.

Can the Libby be involved in a DW squad that is utilizing a rule the Libby doesn't share to come in T1?

Where is the Inquisitor going, in the Stormraven by himself?

I'm kindof at a crossroads with the DW army. I love the T1 DS, but feel very insecure doing it without Servo Skulls. I am then led to not liking my list as much because it accommodates this one silly little model for 9 points worth of game-changing kit. Why not drop the Libby for an ADL w/ Comms Relay, keep the HB sponsons, and use the points left over from the Libby/ADL swap to beef up them PC squads with TH/SSs, leaving the Inquisitor to hide out of LoS and man the Comms relay?
 

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Terminator Armour gives DA Special Characters the Vengeful Strike and Deathwing Assault special rules
Amazing. Chaplain in TDA here I come!!

As long as he's not First Blood, I don't care if he dies. Servo-Skulls are still great at 11.33 points each.
Straight up.

I really like the Librarian - re-rolls to hit on Terminators makes them a pretty dangerous melee threat
While I agree that Prescience would be awesome for these dudes, all of my lists these days have enough ML points to make you never get that power off. Maybe I'm biased, but my buddy always runs 6ML points so I have taken to running between 6 and 10. I tried just using the one Inquisitor with my Guard and never got a power off once because he would use all of his dice to DtW on me for that one useful power. Because of my opponents, I either gun for Psychic Phase supremacy or completely ignore it.

I'm looking into the idea of supporting them with Drop Pods, but I don't know if that's going to work out yet.
I use my BA as allies for DW with three Drop Pods and their marvelous DoA rule for any supporting units. Configurations have been (all from Combined Arms Detachments):

2x Fragioso, MG Assault squad
Fragioso, Libbynaught, MG Assault squad
2x Fragioso, 9x DC w/Reclusiarch

It's been glorious. DW and two DPs show up T1, Jump troops pretty reliably T2, Stormravens and the last DP pretty much always by T3. I haven't play-tested my most current musings (using the third combination) but I'm pretty stoked on it.
 

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I had a 6 man GK Terminator squad from a trade months back, they're now a ML3 Libby w/ Hammer and the squad is equipped with a Stave, 3x Halberds (Justicar included), and a Hammer. LOVE them. The Libby doesn't come standard with Adamantium Will though I don't think, I had to get that from the Warding Stave in the squad.
 

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Librarians start with a Stave as their standard kit.
DUH! I get it now. They can take any weapon they want for free aside from the 5 point Hammer (which is very worth it), I never thought of them coming with any one weapon in specific. Also, edited my above post to say that the Libby has a Hammer. It's just too inexpensive an upgrade to pass up for me.
 

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My only issue is the 'rule of cool'
How's this guy for ya? Just posed his hammer arm the other day, and only just now noticed that hideous bit of flash on his weapons. Plus I need to drill out his Stormbolter...yadda yadda pictures:



 

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check my list in the Gk forums, please!
I dunno if you're going to want me to, I didn't realize the stupid Stormbolter was a 5 point upgrade :blush: OUT COMES THE KNIFE! I got these models mostly put together and have been hacking and slashing my way through them since the new 'dex hit. This squad and Librarian represents my whole GK army.
 

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Yes, DA are essentially entirely invalidated by SM and GK.
C'mon now, they still have access to fliers via the Stormwing formation and they can take way better (as far as my opinion goes) equipment than Grey Knights. Been banging around a list because I have a crap ton of Terminators. Not enough TH/SS arms, but many Terminators:

Belial - TH/SS

5x DWK

Mortis Dread - TLLCs

Mortis Dread - TLLCs

5x DW - CML, 4x TH/SS

5x DW - CML, 4x TH/SS

5x DW - PC, 3x TH/SS

GK Libby - ML3, Hammer

5x GK Termies - 3x Halberds, Hammer, Stave, Incinerator

Vindicare Assassin

You will be terminated. To bump this up to 2.5k (where my games are headed) I would add another two PC DW squads to bring this gong show up to 37 Terminators, 2 Dreadnoughts, and an Assassin.
 

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I dig your points on why DW aren't as viable as they were in past editions, I guess being a BA player primarily I've been used to getting the shaft since 6th hit so it's all par for the course in my books :laugh:

The closest thing I come to facing in terms of a horde army is my buddy's 90+ Marine army, which is pretty devastating at 12". Even been on the receiving end of over 100 Bolter shots? I know the list is mad thin, but I've won with less before. Maybe I'm just a sucker for punishment...
 

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Something I've considered is running the DW squads with BOTH the CML and PC. Perfectly legal as per Codex wording, but a lot of points. @Xabre, I would have totally kept at least two of them with PCs but then I had a 15 point vacuum that nothing could fill.

I've also been toying with DW lists supported by BA Drop Pods and also supported by Imperial Fists, but I think once the glue sets and I have everything together I'll be trying out the above one first.
 

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OK, if this list isn't a punch in the DA-ngly parts I think I've missed the message. Say hello to my good friend, T1 Deep Strike:

Belial - TH/SS

5x DWK

5x DW - PC, 3x TH/SS

5x DW - PC, 3x TH/SS

Libby - ML2, JP

Furioso - HF, FC, DP

Furioso - HF, FC, DP

Priest - JP, PS

10x man Assault squad - 2x MG, PF, DP

10x man Assault squad - 2x F, 2x HF

Ordo Xenos Inquisitor - 3x Skulls

Two Drop Pods and three Terminator squads showing up T1 assisted by Servo Skulls, with many flame templates reliably coming in T2 (DoA) and the third Pod showing up whenever the dice gods please. Moving this up to 2.5k, I would add in:

GK Libby - ML3, Hammer

5x GK Terminators - 3x Halberds, Hammer, Stave, Incinerator

a Vindicare or Callidus assassin

I love my vindicare, it is probably the coolest friggin' thing I've ever played but in a T1 DS army having a Callidus show up wherever the hell I want it to causing even more disruption than I currently am sounds....well, righteously awesome.

Whaddaya think boys?
 
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