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I still play, but I haven't picked up my Blue Version for ages. I'm currently on the latest one, Diamond/Pearl for the DS. There are now 493 to catch. Yay.

Got Chansey, cccp_one? Or are you still stuck in the Safari zone, spinning on the spot?
 

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I never enjoyed the game or the card game, but my friend loves the games, he buys each of them. Now he is rantign about buying two new ones called pearl and diamond or somthin.
 

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Yeah, the first 100 new ones they realised in G/S where bloody awful. The were pointless rips of the oringinals (basically the Nintendo version of an Army getting re-released with crap models and Nerfed rules).

They didn't do that in Ruby and Sapphire, though, and in Diamond/Pearl they've gone someway to undo the evil of G/S, giving all the pointless rips (i.e Aipom, Sneasel etc.) new evolutions that do stuff.

If you think Blue/Red are the best games, they released a remake for the GBA a while a go of said games called LeafGreen and FireRed. Basically the same as the old ones, but with far better graphics and a crapload of new (but rubbishly named) features.
 

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cccp_one said:
i stopped buying pokemon games at silver and gold. they keep releasing them for some reason. after they released the 'new' 100 pokemon it got lost its appeal.

It had appeal??









Sorry, couldn't resist. :lol:
 

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I've got Diamond, beat the Elite Four and all that jazz, highest level currently 80. Working on my end-game WiFi team currently.

Needless to say, I'm on WiFi, have a lot of rares/can breed them and am usually looking for a good clean duel.
 

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I played both Pokemon Blue and Gold extensively. I lost interest after that, though. Part of what made Blue and Gold so accessible, to me, was the fact that there was a speedy-uppy option on Pokemon Stadium for the N64 that made grinding your adorable minions to level 100 a breeze. Since every Pokemon game since then has played without having that option available, though, level grinding has been a serious drag.
 

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Flam said:
I played both Pokemon Blue and Gold extensively. I lost interest after that, though. Part of what made Blue and Gold so accessible, to me, was the fact that there was a speedy-uppy option on Pokemon Stadium for the N64 that made grinding your adorable minions to level 100 a breeze. Since every Pokemon game since then has played without having that option available, though, level grinding has been a serious drag.

If I remember correctly, Colosseum had a similar feature for Ruby, Sapphire, and probably Leaf Green and Fire Red, given that it's the same Generation.
 

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Whoa! I might need to pick up some newer Pokemon games in the speedy-uppy thing is still in effect.
 

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cccp_one said:
in my team currently

Nidoking lv 36
Golem lv 36
Blastoise lv 38
Alakazam lv 36
Gengar lv 36
Beedrill lv 36

i need to remove one to make way for a zapdos. any thought on which one?
I'd drop either Nidoking, Blastoise, or Beedrill.

Nidoking may be incredibly powerful, but in practice he's weak to four types, not to mention some of the most common (Water, Ice, Ground, and Psychic). He falls fairly quick if you're not careful.

Blastoise is the same way. Powerful, but gets completely wrecked because of its single typing. Its Special Defense isn't high enough to be able to withstand a single Thunder attack.

Beedrill I personally love, but if he's not built in a specific way, he just gets stomped on. He doesn't have a lot of lasting power, but if you teach him Swords Dance and Agility, then one powerful move, you've got a power drill.
 
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