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Is the ability to split fire with the Vypers and slight increase in durability worth the 2 extra easy KP? After all, that's another opportunity to roll a 21 dice at once. I can see how it could prove the risk of a KP mission though.

What gun did you put on the Falcon? Scatter Laser? Does it have any other upgrades?

So, the Guardians are hiding in the Serpents unless they need to get out, right? Not just hanging back with an Avatar? Then yeah, I'd go with a Doom/Guideseer. Guide helps a lot sure and there isn't a bunch that S 6 wont wound on a 2+ but you mentioned you play Nids quite a bit and that will help with those MCs.

Anyway you look at it, it's definately a fun list.
 
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