First turn assault mega armour? Bullshit! haha no really it can be done.
BattleWagon = the best thing in any ork force. red paint + turbo boosta + it being open topped = kick ass. First off, my battle wagon is 12" long
(yea im crazy hehe) So it moves its own lenght forward, goes an extra inch and rolls for the boosta, if you get a 4, you win if the space between you and an enemy force is 24" You move 12 + 1 + 4 = 15". They can all be within 2" of the wagon itself, they are on large bases so that gives you a little push, and a 6" assualt. 15 + 2 + 1.5 + 6 = 24.5" So about 4 nobz can get into base to base first turn, if your very lucky. Than v/c you will kill off the squad, your massacre move will put you into another squad so you cannot be shot at, so to kill your mega armour they must close combat it, confusing their ranks letting your (my) 60 boys + Kans n good stuff like that Move into close combat, while your shoota boys do their best to thin the #ers comming at your nobz...If your nobz die they will have caused enough trouble to let your boys be in cc range in this, or the next turn. Not to mention the battle wagon can kill stuff itself, block LOF ect. It doens't wokr all the time, but if you can gte it to work It makes people really stop and notice your army. This may not still work cuz i stopped playing a while ago, but it did work very well. If you look at it closely, it is b arely within the rules, but still legal. (this army is forsale btw, message me if u'd like to know more"
BattleWagon = the best thing in any ork force. red paint + turbo boosta + it being open topped = kick ass. First off, my battle wagon is 12" long