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Now i know you said you only rarely use rhinos...but for the love of god give all your troops rhinos. Orks have very little in the way of ranged Anti-tank, while you have the Oblits to pummel them with. You'll need the mobility to keep up with your DPs and prevent him from taking all the good terrain.

Give the regular marines 2x Flamers or Meltas (your choice) and a Rhino, load your Plagues up with 2x Plasma and a Rhino, and give your Zerks a PF Champ and Rhino.

Also replace the Nurgle's Rot with Winds of Chaos, it's far more effective.
 

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If you can free up the points, MoT+Warptime+Wind of Chaos is just full retard against horde armies like Orks. You can blast around 10 boyz a turn if you position your template correctly. MoT is also a godsend against the inevitable Powerklaw attacks.

I'm a big fan of anything that ignores armour AND cover. Speaking of such (completely unrelated advice) Heavy Flamers are hilarious against Tau Fire Warriors/Kroot. Last week a single HF Termie killed around 300 points of Tau infantry before he went down.
 
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