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Discussion Starter · #1 ·
I was just wonderign about thsi jsut today and wonder how it would work.
Ordanance wepaons roll 2 dice and use the highest when hitting armour but the Eldar Holo-fields force you to roll 2 dice and use the lowest.
Now my first thought is maybe i'm missing somthing obvious, eaither that or they cancel each other out. Could i have some help with this?
 

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You roll two sets of two dice. First, the Eldar Player chooses which set you choose from, then you chose a die from that set. :p
 

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IIRC the ordnance is for penetrating the armor, while the holo fields makes you roll 2 d6 on the "whathappens" chart, which means theyre both used as usual.
 

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IIRC the ordnance is for penetrating the armor, while the holo fields makes you roll 2 d6 on the "whathappens" chart, which means theyre both used as usual.
:eek:k:Correct, you get the bonus dice for armour penetration with ordnance and the holofield affects the damage chart, not the armour penetration roll.
 

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Discussion Starter · #7 ·
IIRC the ordnance is for penetrating the armor, while the holo fields makes you roll 2 d6 on the "whathappens" chart, which means theyre both used as usual.
:headbutt: Man i stuipid for forgeting that(and i'm and eldar player too)

Sorry for wastign your time guys
 

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Well maybe you could have meant the wave serpents energy fields which do affect the AP roll? :)
 
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