I'll usually take the first turn with my Flesh Tearers because my army is fairly small and I want to be in close combat quickly or risk losing too many models to shooting. There are a few exceptions to this rule, like if I'm planning on Deep Striking the majority of my army or if I'm playing a mission with multiple objectives (it's really nice to have second turn then since you can swoop in and contest/capture objectives and your opponent can't do much about it). All in all, going first or second isn't something you should decide beforehand - instead look at the situation and decide which would be most advantageous each time.
1) If I go second the enemy usually knows stay back and let me come to them in CC anyway as I have paper thin armour and vehicles it's not hard to shoot down and if I've gone second I've wasted a turn with possibly loosing some models before I even get there.
2) It allows me to move closer before to threaten them and also means I can position Ravagers better to destroy enemy tanks to stop them killing mine and also giving me something to charge turn 2 or 1 if possible
im very shooty with my current build and so is my buddy whom i play the most. he went first and lit me up yesturday, which really screwed me for the game, not to mention my utterly destroyed terminator deep strike failure turn 4. i wish i had either gone first and shot the hell outa him, or deployed in a more reserved fashion, not deep striking my terminex. I'm back into fortyK for fifth and trying to find my feet again. practice, practice, practice..
I chose second, not only to counter maneuvers, but if it's an objective mission, the player going second will have the very last turn, giving them more of a chance to grab/contest objectives at the last minute.
Depending on the army I'm facing, and what I'm playing, I might choose to go first however. For example, if I'm playing a mechanized army and my opponent seems to have a lot of long range, high strength shooting, then I'd choose to go first.
A forum community dedicated to Warhammer, Warhammer 40K enthusiasts. Come join the discussion about Warhammer and Wargaming collections, miniatures, tactics, terrain, reviews, accessories, history, displays, models, styles, scales, reviews, accessories, classifieds, and more!