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Discussion Starter · #1 ·
I have a question about this, and I can not find the answer in the codex or rulebook. What are the rules on passenger firing in terms of movement. For example, I have a trukk full of Boyz that moved cruising speed, can they all fire their weapons? How about Flat-Out speed?
 

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I have a question about this, and I can not find the answer in the codex or rulebook. What are the rules on passenger firing in terms of movement. For example, I have a trukk full of Boyz that moved cruising speed, can they all fire their weapons? How about Flat-Out speed?
Passengers can shoot if they move at combat speed (6"). With a Red Paint job, that can go an extra inch on top of that and still fire. The open topped and fast rules don't change that at all.
You can, of course, still move up to 12" (13" with RPJ), and then disembark and fire, if you really need the extra range.

Hope that helps :)
 

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Great question! I too have run into this. would the shoota boyz with weapon strengh 4 be considered defensive weapons? If so, then a fast, open-topped vehicle such as a trukk could move 12" with all the boyz still able to fire. Is this correct?

Sorry dh, I don't mean to hijack your thread, but this has been a big question for me as well.
 

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Discussion Starter · #5 ·
No, its cool. that is a great point. And If Boyz can disembark out of a trukk after moving 12 inches, why wouldnt they be able to shoot? Hell, why cant they shoot if its moving flat out? haha

Still would like to know where at in the rule book it discusses any of this so I can deciefer it myself. In the rule book under "Open Topped Transport Vehicles" all it states is that the fire points are any direction, measured from the hull of the vehicle.. Where does it say anything about distance moved and shooting with passengers?
 

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Passengers can shoot if they move at combat speed (6"). With a Red Paint job, that can go an extra inch on top of that and still fire. The open topped and fast rules don't change that at all.
You can, of course, still move up to 12" (13" with RPJ), and then disembark and fire, if you really need the extra range.

Hope that helps :)

Big Rule Book page 70. Open topped and Fast Vehicles

fast moving vehicles moving flat out may fire no weapons this includes the passangers.
 

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May have found our answer...The RB does say under "fire points" (page 66) that passengers may not fire at all if the vehicle moved at cruising speed that turn...and I don't see anything under fast-vehicles that states an exception for fast. I think you were right on maddermax. Thanks for the help!
 

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Great question! I too have run into this. would the shoota boyz with weapon strengh 4 be considered defensive weapons? If so, then a fast, open-topped vehicle such as a trukk could move 12" with all the boyz still able to fire. Is this correct?
No, embarked units do not count towards the vehicles defensive weapons, page 58 in the BRB under DEFENSIVE WEAPONS. Any vehicles weapons of strength 4 or less are considered defensive. Embarked units are not a vehicles weapons.

Embarked troop in an O.T.V. (open topped vehicle) can all fire if the vehicle moves less then cruising speed. Page 66 in the BRB. Embarked troops are considered to have moved if the vehicle moved, so heavy weapons will not be able to fire, unless they have the relentless USR.

The special rules for O.T.V.'s are on page 70 in the BRB. Other then those extra rules, O.T.V.'s follow all the same rules for the type of vehicle it is, (i.e. tank, skimmer, fast vehicle, etc.)

Where does it say anything about distance moved and shooting with passengers?
Page 66 in the BRB under FIRE POINTS.

basically an open topped vehicle has the following pro's and cons':

Pro's:
-Embark/disembark anywhere within 2 inches of the vehicle, no access points.
-All embarked troops can fire from the vehicle as long as all rules for moving and shooting are followed, (such as heavy weapons or moving at cruising speed or faster.)
-Embarked units can assault after disembarking even if the vehicle moved that turn.
-The strength of hits inflicted due to an exploding open topped vehicle are reduced by -1 to any embarked units.

Con's:
-Add +1 to all damage results against open topped vehicles on the vehicle damage chart.
 
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