instead of a normal ally detacment you cold take a grotesquerie whic is:
Urien/Haemi
2x Grotesques units
After warlord traits roll on the following table All units of Grots gain the corresponding result:
1 +1 Strength
2 +1 T
3 Fleet
4 Shred
5 Rage
6 FnP 4+
then a fast nurgle lord on bikes, escorted by 5 spawns, 5 more spawns, 2 units of plague marines on rhino w/ 2 meltaguns and meltabombs...
So:
Haemunculus
webwayportal
105
6 Grotesques
210
5 grotesques
raider w/ ethersails
235
(550)
Nurgle Lord
bike
sigil of corr.
powerfist
lightingn claw
(165)
5 Nurgle Spawns
(180)
5 Nurgle Spawns
(180)
5 Plague marines
2 meltaguns
meltabombs
rhino
(180)
5 Plague marines
2 meltaguns
meltabombs
rhino
(180)
1435 pts, you could still add some long range fire power or extra melee punch. I'd take
2 Forgefiends (because pinning is great before you assault)
(350)
And still have 65 pts.
There's much mobility here and much more punch, imo.
Urien/Haemi
2x Grotesques units
After warlord traits roll on the following table All units of Grots gain the corresponding result:
1 +1 Strength
2 +1 T
3 Fleet
4 Shred
5 Rage
6 FnP 4+
then a fast nurgle lord on bikes, escorted by 5 spawns, 5 more spawns, 2 units of plague marines on rhino w/ 2 meltaguns and meltabombs...
So:
Haemunculus
webwayportal
105
6 Grotesques
210
5 grotesques
raider w/ ethersails
235
(550)
Nurgle Lord
bike
sigil of corr.
powerfist
lightingn claw
(165)
5 Nurgle Spawns
(180)
5 Nurgle Spawns
(180)
5 Plague marines
2 meltaguns
meltabombs
rhino
(180)
5 Plague marines
2 meltaguns
meltabombs
rhino
(180)
1435 pts, you could still add some long range fire power or extra melee punch. I'd take
2 Forgefiends (because pinning is great before you assault)
(350)
And still have 65 pts.
There's much mobility here and much more punch, imo.