6an: painting skill has nothing to do with elitism, keeping track of it and encouraging players to improve and paint more means they get more done, but it can help in some gaming situations as I have seen allot of new players put off playing there grey plastic against GD quality armies, its just another way staff silently observe to help.
Painting skill on it's own is not elitist; it was the context of your post as I have qouted below. Players being nervous about their painting ability is why my group advertises that we don't care if you don't paint. So long as it's assembled you can play. Some people would rather just play and not paint. People who want help can ask.
7an: if you took a soft list to help a new player your ranking would not go down, because as I keep saying the staff would be observing, they see you helping they praise you and if you constantly help you become relied upon as a gamer who can help, but also be competetive when required, you get the best of both worlds
That's perhaps the first thing you've said that makes sense.
8an: as I said its not up to players to get involved, that is the point in the staff, they step in and instead if being vigilantes as they are want to do (and allot truly believe they are even outside in the real world) you report the problem to the staff who are there to deal with it in a none disruptive manner, perhaps pulling them to one side, having a quiet word, and maybe directing both players to mire suitable opponents
In the real world, people have to solve their own problems. The staff should not have to babysit teenagers and adults. My gaming group manages itself. In fact, the store staff looks to us if prospective new gamers come in. We essentially advertise and show off the product and answer questions. And we're happy to do it and get some fresh players. We can explain the systems better than the staff anyway as they don't play.
So just because you don't like unpainted or even poorly painted models, you'd refuse to play somebody with them. That's what is elitist. Painting certain models is also more difficult than others, so ranking equals is difficult across armies.What would be some basic rules? (i don't want to come and play against grey plastic or poorly done models, a set skill level system would be nice so people are put against equals in all things)
I don't think he wants to share with us. Must be afraid we'd waste our time, energy and money going down there to personally kick him in the stones.Maybe you should give us the name of your club so the OP can contact them for some tips
Thank you!Players should be doing that themselves, it shouldn't be up to staff to hold your hand.
Some of us possess social skills.
And allot don't, not everyone is confident enough to ask for games, especially new players or nervous players, or perhaps players with difficultiesPlayers should be doing that themselves, it shouldn't be up to staff to hold your hand.
Some of us possess social skills.
Where that is the case, as I said, the members should be on the lookout to try and involve newcomers in the atmosphere, if not necessarily the gaming - and the staff following on.People might hate me for this, but I like your general idea vanquisher.
When I started I had a very hard time finding people to play, I can't talk to people easily and find allot of people don't want to approach me, I've never had much help with this so frequently found myself not playing, or playing some very unpleasant people.
I still have this problem today and it is depressing, so I would love this kind of help and interaction, if you could can you PM me the club you go to as well.
So having a little system where somebody could help me find a game until my confidence grows and I know people better would be amazing as hopefully I would get to fight people like me gaming wise.
So top idea, I really like it, great for us shy people.