Below is a list Neferhet wrote for me. I've not used this in 7th yet; to be honest only played one game of 7th, but I will be wanting to keep 1500 points of this and add 500 points of Orks. Not sure if it's fluffy (I'm relatively new to 40k) but my models are all painted black legion and I love to use Abaddon.
So, basically now you need a list that can be able to get first blood before the enemy, to do linebreaker and deny it to the opponent and capable of crushing the warlord while keeping yours safe...and of course take 1-2 objectives.<br />
I'd say:<br />
<br />
Abaddon<br />
5 terminators<br />
MoTzeentch<br />
4 combimelta<br />
3 poweraxes<br />
1 lightning claw<br />
champion w/ poweraxe<br />
(470 points. they do same stuff as before. failbaddon as warlord should be enough to protect that Vpoint!!)<br />
<br />
Slaanesh Lord on Steed<br />
Sigils of corruption<br />
Murder Sword<br />
(160 pts. same as before, he will be joined by...)<br />
<br />
5 Chosen <br />
5 plasmaguns<br />
(165 pts. same as before. they are ok ,even if small squad, due to outflanking. you must take first blood before they reach the field)<br />
<br />
<br />
15 Marines<br />
Icon of vengeance<br />
2 plasmaguns<br />
(255 pts they advance on the board and should be strong enough to reach midfield where they can take an objective while shooting. keep the icon bearer alive and they will be hard to remove)<br />
<br />
10 Marines<br />
MoSlaanesh<br />
Icon of excess<br />
2 plasmaguns<br />
(220 pts. second objective taker. less numerous but more resilient. Also I5 means you should defend well in assault. but nonetheless they want to keep shooting from midfield)<br />
<br />
2 Vindicators w/ combibolters <br />
(250 pts. advancing with the two marines units, possibly screened by them to get a 5+ cover save)<br />
<br />
Heldrake w/baleflamer<br />
(170 pts)<br />
<br />
5 Chosen<br />
5 flamers<br />
Rhino<br />
(150 pts. use them as before, to retake an objective and to counter enemy linebreaker)<br />
<br />
5 Havocs<br />
4 autocannons<br />
veterans of the long war<br />
(120 pts. the weak spot of the army, but they are really useful. few bodies means they should begin the game in cover and in support range of the other units, possibly out of sight. VotLW is there to help with morale test from shooting.)<br />
<br />
Basically the same as before, save that now your only easy removed unit is the havoc squad. If faved with 2 AV14 tanks you will struggle a little, but that will be rare.<br />
<br />
Also, if you did ok against the space marine bikercheese, then you will be good with most opponents. This is not a competitive list, however, so prepare to be owned by those funny guys that comes down with netlists.<br/>