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Discussion Starter · #1 · (Edited)
Hi there, Looking for advice regarding a list to have fun with and hopefully not lose all the time :)

Here is what i have in mind Total Army value 1837:

HQ Squad: (335 pointa)

Drazhar, Master of Blades 190pts
Grouped with
Elite: 4 x Incubi in Venom (Flickerfield, Splinter Cannon) 145pts

Elite squad 1: (170 Points)
Dracon
Kabalite Trueborn x 4 (2 x Dark Lance)
Venom (Flickerfield, Spilinter Cannon)

Elite squad 2: (170 Points)
Dracon
Kabalite Trueborn x 4 (2 x Dark Lance)
Venom (Flickerfield, Spilinter Cannon)

Troop squad 1: (193 Points)
Syrabite
Kabalite Warriors x 9 (1x Splinter Cannon)
Raider (Dark Lance, Enhanced Aethersails, Splinter Racks)

Troop squad 2: (193 Points)
Syrabite
Kabalite Warriors x 9 (1x Splinter Cannon)
Raider (Dark Lance, Enhanced Aethersails, Splinter Racks)

Troop squad 3: (195 Points)
Hecatrix (Plasma Grenades, CCW, Splinter Pistol, Haywire Grenades)
Wyches x 9 (1 x dual razorflails)
Raider (Dark Lance, Enhanced Aethersails)

Fast Attack 1: (150pts)
Razorwing Jetfighter (4xmonoscythe missile, 2xDarklance, Splintercannon)

Fast Attack 2: (73pts)
Reavers x 3 (1x arena champion, 1x cluster caltrops)

Fast Attack 3: (73pts)
Reavers x 3 (1x arena champion, 1x cluster caltrops)

Heavy Support 1: (125pts)
Ravager (Dark Lance x 3)

Heavy Support 2 (160pts)
Voidraven Bomber (void mine, Two Void Lances)


Thanks for the advice :)
 

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Well it look pretty solid, the first thing that I can see is take out Drazhar. A succubus with a Archite Glaive and The Armour of Misery would be more survivable and cheaper on points. Also you would get assault grenades. I would get rid of the Wyches as almost anything would be better for the points.

One thing that I use and have never regretted is Scourges armed with Haywire blasters or Heat Lances. They can drop vehicles better than everything else we have. I group my reavers into one unit of 6 but that's just personal preference. Frees up a fast attack slot too. Maybe use some freed-up points to to put some missiles on the Voidraven (I've never used one so I don't know what to tell you about it.). I also exclusively use the realspace raiders detachment to get those critical extra fast attack slots. That's my two cents, good luck and happy raiding.
 

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The base of the list is good, to me.
some points:
1) drop drahzar and take a succubus
2) drop every last one of the unit champions (dracons, sybarite, hekatrix, arena champions). they are truly a waste of points. never, and i say never, i have found them of any use.
3) trueborns with dark lances should be walking (camping, that is), otherwise you just waste the venom firepower nd mobility. I strongly suggest to drop lances and go close and personal with blasters. Blasters are better than dark lances, in my experience.
4) Warriors in raider are fine, but drop the ethersails. Ethersails raiders want to deliver melee units, warriors with splinter rack wants to stay put and go trigger crazy. it's one or the other, not both.
5) wiches are fine, but not just one unit. Imo, you either have ALL wiches in ethersails raiders or ALL warriors in splinterrack raiders. You mix them and you don't shoot enough and don't punch enough in melee. It's one or the other...and given your incubi unit, i'd go medieval and have three unit of 10witches in ether-raiders to support the Hq charge.
6) ravager is meh. really. try Scourges with blasters. more firepower, more mobility, can exploit cover a lot better than the ravager.
7) voidraven...if you like it, have at it. the internet seems to have a good rap about the voidraven. To me is just an overcosted one use pieplate of doom. for the same points, you could have 6 reaver jetbikes with cluster caltrop. or 5 blaster trueborns on venom. or a raider full of grotesques... my problem with the voidraven is: could enter the game late; one trick pony, paperthin vehicle, could scatter badly, after-bomb firepower is not enough. at that point another ravager is better, imo.

What do you think?
 
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