Warhammer 40k Forum and Wargaming Forums banner
1 - 1 of 1 Posts

· Registered
32 Posts
Then personaly I would lose the chain axes to give the bezerker champ a lighting claw.
I agree with DaisyDuke on this one, chain axes at ap4 dont really give you that much extra punch for the points cost in my opinion.

Kharn backed up with berserkers is a wrecking ball at any level, but having that rhino gives you a much better chance of delivering them into combat.

here's how id tweak your list slightly...

497 points

Kharn - 160 pts

Cultists x10 - 50 pts

Berserkers x5 - 160 pts
(AC with Lightening claw + melta bombs)
+ Rhino

Predator - 127 pts
SS Lascannons
Havoc Launcher

Losing the original marines and swapping in cultists and swapping out the TL las on your pred also gives a few points to play around with, with melta bombs on your AC the berserkers can hurt anything and the pred has weapons to take on all comers too with HL blast. Even have enough points spare to give the cultist champ a shotgun! haha.

Looks a good start tho, go get em!!
1 - 1 of 1 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.