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1,405 Posts
HQ
Azreal 225pts
Company Master
Plasma Pistol, Power Sword 130pts
Interrogator-Chaplain
Terminator Armor (Storm Bolter) 145pts
Librarian
Combi-Plasma, Terminator Armor 150pts
ELITES
Veteran Squad (5)
Power Fist, Power Weapon, Dual Lightning Claws 170pts
Deathwing Terminators (10)
Assault Cannon, Chainfistx2 255pts
Lightning Clawsx3, Thunder Hammer w/ Storm Shieldx2 215pts
Scouts (10)
Sniper Riflesx5 105pts
Sniper Riflesx4, Rocket Launcher 120pts
Techmarine
Gun Servitors (H. Bolter)x2, Servitors 175pts
TROOPS
Tactical Squad (20)
Plasma Gun, Rocket Launcher, Plasma Pistol 205pts
Both 10man squads are configured the same way
HEAVY SUPPORT
Devastators Squad (10)
Lascannonx4, Plasma Pistol, Power Fist 270pts
Plasma Cannonx4, Plasma Pistol, Power Fist 230pts
Land Raider
Pintle Storm Bolter, HK Missile, Extra Armor 285pts
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I intend for this to be a mostly defensive force that doesnt move around much (as a whole). I keep my Devestators in the back and send the Raider and two Tac squads forward, then pull them back and fire with the Devastators. This tactic usually works very well for me, ending a battle very quickly if it works. I put the Chaplain in a close combat Termie squad and Deathwing Strike them into cover (preferably out of LoS) near a choice target while fielding a shooty Termie squad in the midst of my two Tac squads.
Of course, I'm looking for input as to how to better my army because I usually get laid out by melee units like genestealers and certain eldar units.
Given enough space, my Devastator squads can wipe out almost any threat and my 9 sniper rifles can cause all kinds of hell for anything.
I haven't fought a Chaos, Imperial Guard, or Dark Eldar army yet and I don't know how to really fight them (one can study text all they want and be steamrolled without propper battle experiance).
Thanks for the input.
Azreal 225pts
Company Master
Plasma Pistol, Power Sword 130pts
Interrogator-Chaplain
Terminator Armor (Storm Bolter) 145pts
Librarian
Combi-Plasma, Terminator Armor 150pts
ELITES
Veteran Squad (5)
Power Fist, Power Weapon, Dual Lightning Claws 170pts
Deathwing Terminators (10)
Assault Cannon, Chainfistx2 255pts
Lightning Clawsx3, Thunder Hammer w/ Storm Shieldx2 215pts
Scouts (10)
Sniper Riflesx5 105pts
Sniper Riflesx4, Rocket Launcher 120pts
Techmarine
Gun Servitors (H. Bolter)x2, Servitors 175pts
TROOPS
Tactical Squad (20)
Plasma Gun, Rocket Launcher, Plasma Pistol 205pts
Both 10man squads are configured the same way
HEAVY SUPPORT
Devastators Squad (10)
Lascannonx4, Plasma Pistol, Power Fist 270pts
Plasma Cannonx4, Plasma Pistol, Power Fist 230pts
Land Raider
Pintle Storm Bolter, HK Missile, Extra Armor 285pts
_________________________________________________________________
I intend for this to be a mostly defensive force that doesnt move around much (as a whole). I keep my Devestators in the back and send the Raider and two Tac squads forward, then pull them back and fire with the Devastators. This tactic usually works very well for me, ending a battle very quickly if it works. I put the Chaplain in a close combat Termie squad and Deathwing Strike them into cover (preferably out of LoS) near a choice target while fielding a shooty Termie squad in the midst of my two Tac squads.
Of course, I'm looking for input as to how to better my army because I usually get laid out by melee units like genestealers and certain eldar units.
Given enough space, my Devastator squads can wipe out almost any threat and my 9 sniper rifles can cause all kinds of hell for anything.
I haven't fought a Chaos, Imperial Guard, or Dark Eldar army yet and I don't know how to really fight them (one can study text all they want and be steamrolled without propper battle experiance).
Thanks for the input.