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122 Posts
hey guys, not posted anything in a while, but i've been busy and on holiday but managed to get a good few games in recently.
this current list is has some concepts that i like and some i know will get critised and tbh, i look forward to it! although if all critism could be backed up by evidence in games that would be really helpful.
dante (sang guard)
librarian jp (ras)
sang guard banner
RAS 2 flamers 1 PF
tactical squad x10 meltagun multi melta rhino PF
tactical squad x10 meltagun multi melta rhino PF
assault terminators 2 ss/th land raider
sang priests JP x2, term armour
2k points.
2 deathstar units is my biggest problem, yet i wanted something that would draw fire away from the rhino's (ie terms) as AV11 is pathetic.
only thing i want to keep especially so don't say drop them are the sang guard, love them and always do their bit if i dont scatter infront of prisms..
thanks!
k:
this current list is has some concepts that i like and some i know will get critised and tbh, i look forward to it! although if all critism could be backed up by evidence in games that would be really helpful.
dante (sang guard)
librarian jp (ras)
sang guard banner
RAS 2 flamers 1 PF
tactical squad x10 meltagun multi melta rhino PF
tactical squad x10 meltagun multi melta rhino PF
assault terminators 2 ss/th land raider
sang priests JP x2, term armour
2k points.
2 deathstar units is my biggest problem, yet i wanted something that would draw fire away from the rhino's (ie terms) as AV11 is pathetic.
only thing i want to keep especially so don't say drop them are the sang guard, love them and always do their bit if i dont scatter infront of prisms..
thanks!