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162 Posts
the catch is 5 dreads with lascannons and missle launchers. then a squad of las devestators with reroll misses. that means monolioth goes byebye 1st turn. I try to run a balanced necron army. this about a 1500 pt game and i got some flayed about 20 warriors, destroyers and immortals. I know this is not the right thread but this is my list for the purpose of creating a tactic.
hq
biped- veil,rezorb
elites
8 flayed
5 immortals
troops
20 warriors (2 squads)
fast
5 destroyers
7 scarabs (disruption fields)
1 wraith
heavy
monolith
I basically turbo boost the scarabs to tie things up and teleport immortals to do some damage on the devastators but, eventually by turn 3 most of my ppl are dying bc of immense amounts of las cannons. not to mention marines are getting into CC also. just trying to find a different necron tactic other than shooty.
hq
biped- veil,rezorb
elites
8 flayed
5 immortals
troops
20 warriors (2 squads)
fast
5 destroyers
7 scarabs (disruption fields)
1 wraith
heavy
monolith
I basically turbo boost the scarabs to tie things up and teleport immortals to do some damage on the devastators but, eventually by turn 3 most of my ppl are dying bc of immense amounts of las cannons. not to mention marines are getting into CC also. just trying to find a different necron tactic other than shooty.