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Discussion Starter · #1 ·
hi :) recently been trying to increase my online presence in order to get more feedback on my stuff
lately i have been trying to get my imperial guard done but slowing me down is an attempt to build some necromunda gangs that also fit into said imperial guard, also am a bit of a half job harry type guy, flitting from one project to the next. anyway i will be posting pics of whatever i get done in here

latest stuff


delaque necromunda gang/imperial guard desert vets



necromunda enforcers/scion counts as



necromunda hired guns/imperial guard carapace vets


necromunda pit fighter (fluff wise part of a mechanicus reclaimator gang) / servitor lol

currently participating in a paint one mini a month community project on the ammo bunker and have managed to get at least one model done every month so far so hopefully that will continue and there will at least be 1 update per month, don't hold your breath though :)
 

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Discussion Starter · #3 ·
I was a bit shocked when the pads arrived as they are a bit bigger than your average marine pad. I was going for lopsided from the start though as I like the old fluff snippet somewhere that says marines left shoulder pads on a specific mark armour (I forget which) are reinforced as that is the side they are trained to present to the enemy whilst firing.
The fact that the sternguard shoulder pad is even bigger than a regular marines expands on this idea and as mentioned above gives my arbites a quasi shield that protects a lot of his torso.
there have been a few mixed responses to the shoulder pad across the forums, some love it, some not so much :)
having paid for 12 of the pads in one go i will be using them on all my arbites, waste not want not :)
 

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Looking awesome mate. I like your imperial guard commander the most, it's a really sweet conversion. The enforcer looks good, less lithe but more powerful than the original necromunda enforcers in my opinion.
 

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Discussion Starter · #6 ·
Holy. Shit.

Love. Will steal. More please.
oooh, i like you :)

"welcome to radu lykans log"
"eh?"
"you know the one"
"nah"
"yeah, it harbours the worst photography skillz in the known universe"
"oh you mean that radu lykan"









some carapace vets with meltaguns, getting stuck on these guys as i need some more forgeworld shotguns to finish them off, will see what xmas brings
 

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Discussion Starter · #8 ·
haskanael- it was fun making some necromunda bases from scratch, putting tube in more tube and adding rivets around the bottom was fiddly but worth it cheers


got omam done (12 out of 12!) by basing up a load of guardsmen, as the guardsmen were already done i thought i would get some terrain done a the same time so i didnt feel like i was cheating
bases

bases plus guard

terrain

the terrain was very easy and cheap to do, get an old cd, chuck a load of filler at it, wedge in some pieces of slate, let it dry, seal it with pva, add sand, seal it with pva then paint, now these test pieces are done am hoping to get a few more done ready for a desert table at some point
 

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Discussion Starter · #9 ·
was just going to get an arbites done for omam this month after going 12 for 12 last year. that was the plan anyway, yaktribes current competition is for examples of law and order which the arbites would have fitted in to.
would have been so simple.......
in the list of eligible items arbites just happened to have the word vehicle next to it and so i dug out my chapter house kit for a wheeled chimera thinking it would be a little homage to mike mcveys old riot truck.
the pics below show that the chapter house kit doesnt fit the new chimera hull if it ever fit the old one who knows but as you can see with the kits side hull pieces lined up with the back of the chimera you get a serious over lap of over 10mm in some places


after some swearing i just glued the sides on and when that was dry i shaved and filed the side pieces down to the correct size then had to redo a lot of rivets due to the big shaved areas and fill in gaps with green stuff





currently waiting on some hatch fillers from zinge industries then spraying can commence. rules wise am magnetising this so if i ever get the bitz then it can represent both a chimera and a taurox depending on my mood

just in case it takes too long to finish the tank i got an arbites sprayed

any ideas on policifying the chimera?
 

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Discussion Starter · #10 ·
gong to wimp out on policifying the wheeled chimera, i want to use it in my guard army as well so dont want to go too far on it. too much procrastinating on this led to me having to drop it for januarys omam and so i have started (nearly finished actually) on the enforcer i had sprayed in case the chimera didnt happen.

was in a rush so the wash is still wet, one more wash to go then basing
 

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Looking brutal. The Melta gun would fit in with your general close up, in your face with shot guns theme.
 

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Discussion Starter · #13 ·
started on an arch magos type bloke, this guy is going to be an npc for inq28, a counts as pitfighter gang leader, an hq from the 30k mechanicum list and probably just a tech priest for 40k.
what i am after on this guy is advice on the servo arms, 3 sections or 4? have included a pic of where his axe will roughly be, does 3 sections look too short to come around the axe? does 4 look too gangly?




while i was fiddling around with the zinge servo arms i noticed some funky little weapons that came with it and as has been suggested i had a quick go at a concept for a webber for my arbites (going to magnetise both specialists so dont worry anybody who suggested something else) my i phone wouldnt focus on the details of the spouts but if you own the zinge arms then you know what they look like, if you dont own them then why not? they are great, anyway..



also a size comparison with the scout shotgun

any suggestions on something better or bits to add/trim?

on ammobunkers inq28 section it was suggested that we all try to make a model based on a film character but 40ked up a bit by the end of march, well, i had the bits :) rough test fit so far, would have got more done but sliced my index finger with a silly slip so no more modelling today :(


hoping to incorporate this almost sort of in a dark room at twenty paces bane look alike into by bethesdans/delaque gang
 

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Discussion Starter · #14 ·
real life has been a bit hectic so not a lot done on bane, managed to get the strap added to his head but my phone wont focus on his head at the moment so no pic yet. also added the sheep skin effect to his coat


as bane wasnt progressing very fast i built and sprayed a new bethesdan with a grenade launcher for omam. his pointing hand is magnetised for pistols etc dependent on how he gets on in necromunda campaigns

have lost my list of paints that i used on the first batch so there might be some difference between them and any future batches, its a toss up between balor brown and zamesi desert for final highlights on the jackets, shouldnt look too different if i choose the wrong one though?
 

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Discussion Starter · #15 ·
Omam done


also got a bit more work done on bane


in addition to being marchs omam he is going into the film character creation thread in the inq28 section and also the hq choice in the bolter and chainsword blood and glory challenge, got a lot of internet pride riding on finishing him by the end of march :)

while painting bane i will also be doing at least this bethesdan for the b&c one and all challenge due to them same being the same scheme

 

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Discussion Starter · #16 ·
had a job interview this morning and so i took some time out in the garage to de-stress. instead of painting bane like a good boy, i started a kitbashing frenzy :) after that i got the call to say i got the job, which was nice :)
most of these are based on previous ideas i had for 54mm inquisitors
as you can see by the amount of blue tac these are very early wip, after some input, if any are crap i would like to know now before i invest any real time on them


first thing i did was chop up some forgeworld stuff :O


This guy needs some input on the stake, should i trim the top curved spikes off? am also considering magnetising the weapons to be swappable with two desert eagle style stub pistols


with the head from lok i quickly boshed this guy out,


obviously the bottom of the coat needs attaching to the top with green stuff. what i am after here is should i go with the empty hand(will get a psychic warp fireball added) or twin swords?

this guy will be getting a magnetised backpack fuel tank with pipes connecting to the skull mace which will have flames sculpted on, magnetisation is so he can double as a magister for mordheim with the flames being magic rather than techno based


am not sure the legs work? i see him running forward chanting from the book but does that come accross or does he just look like he is falling over?

lady flamberge here is going to be a house agent for an escher gang at some point but she will also be part of somebodys retinue as a noble woman who's family was disgraced and shipped off to be executed in the pitfights, against all odds she survived and made a name for herself as a gladiator.


does this pose work or does she need more movement?

what's cooler than a dbsosg? two dbsosg's :)
this guy's name is Hannikel, he was supposed to be based on the 54mm slick devlan model but i couldnt find the right hooded head head. a joint order with masterbuilder sorted that and with a bit of scraping here he is.


need to finish off the greenstuffing but the general pose is done, does it look ok?


how about the knife one?

when i said i didnt do any work on bane it was sort of true,no work was done on movie bane. Comic bane however.....


size comparison with movie bane

i know hes a bit crazy big but am thinking hes the bastard son of the lord of house goliath for necromunda where he has undergone some extreme gene enhancement, inq28 he will be a warrior gifted by khorne with daemonic strength, he might be strakken in a traitor guard list if i ever get that far :)

and finally a quick test for an escher ganger/slaaneshi cultist,


too dark eldary?

cheers for any feedback
 

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Discussion Starter · #19 ·
bane is done!

yep, thats a bat wing hes standing on :) (or a tyranid gargoyle wing dependent on which universe you happen to inhabit)
I think i could have gotten a lot closer to the concept pic both modelling and paint scheme wise if i wasnt planning on having him "fit" into my bethesdan guard army but its close enough that my wife said "where did you get the bane model from?" so am happy

added some hazard striping to the swords power wire, almost compulsory when he is involved in a game of necromunda


pic of base (magnetised)

ambience327 suggested a dead bat on his base as a joke but i thought what the hell

as part of the B&C's blood and glory challenge i also got this regular trooper done


comparison with bane to show hes a pretty big fella


cheers for looking?
 

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Discussion Starter · #20 ·
got 3 more bethesdans done for april omam, the pics were even darker than normal so i had to fiddle with the contrast, sorry for the bright white background :)

although he's a guardsman and is dead if he gets assaulted by anything other than tau i modelled this guy with a sledge hammer because rule of cool


with a heavy stubber/payback and a grenade launcher as the only effective weapons for my bethesdans so far, i have
built some heavies.

this missile launcher looked great until i messed up when drilling the holes :(



something a bit more reliable at taking out armour





and a group shot
 
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