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My own codex

1091 Views 10 Replies 3 Participants Last post by  dougan_2
now, I was bored today and decided I am going to make my own codex. I am not going to follow this through and actually make the army I'm just doing it for fun! The army itself goes into war, and wins sometimes, without even having to kill any of the opposition. The Idea for this army I'm sure lots of you will call stupid, but I thought it was interesting. Taking lots of tech from the year 2010, (or a bit into the future) I am using a lot of these weapons - http://www.wired.com/dangerroom/2010/01/sci-fi-weapons/8/
Including the nauseating weapon, the flash grenades, the active denial weapon and one of my favourites, the long range acoustic device. The thing is, none of these weaposn KILL. The army will be the elites of the imperial guard, which even have a religion (including the emperor inside of this religion) and they believe they shouldn't kill. The main infantry will use grenade launchers, the grenades themselves are flashbangs. Other types of infantry will be ones with tasers to take out armoured foe's (more powerful depending how powerful the armour is) and also the long range acoustic device (taking the form of a heavy weapon team) many of the weapons including the active denial weapon, long range acoustic device, nauseating weapon, use beams, where they pretty much always hit, and of course armour does nothing when there isn't a projectile. These weapons will auto hit, wound on a 6+ (incapacitate on 6+ more like) and no saves allowed, not much of the rules have been thought for but, believe me, this will be interesting!
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this character is a vetran from the space marine wars and has learned how not to injure who he strikes his team are not as skilled
any rolls to hit by units joined by this character must be re-rolled when shooting
... [SNIP]... this sword always hits on 6+ and wounds on 5+ all wounding hits struck by this weapons incapacitate him instantly removing as a casualty they have a protection of a 6+ invulnerable while being attacked by this weapon
Everything seems good but these bits, first rule I don't really understand, it makes the squad he is in worse? and the sword is a bit weak, but still everything else seems good. but WS1 is also quite low even with BS6..

Thinking of including riot guns, the ones that fire large bullets but the bullets have no point on them. Riot shields would be cool to (like large stormshields).
@TheBoz, thats true that! lol.

@Aboytervigon - ah I see what you meen, what bout the squad has to re-roll?
well its actually quite good, but the bit where it makes everyone happy when it dies is a bit weird lol, and btw its menna be my codex your menna be giving me ideas...
Active Denial Squad
Size: 10 men

WS 3
BS 4
S 3
T 3
W 1
I 3
A 2
Ld 8

Long range Denial Gun A.K.A Radiation Gun -
Hits automatically.
Wounds always on a 6+
No save.

Pts each - 10

I worked it out on the Heresy Combat Calculator, they are pretty equal to a firewarrior squad of the same amount, me causing 0.5 wounds less.

Don't know if I should take out the auto hit thing, although I think it will be a good addition across the army to make them rather interesting ^.^
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