To cut it short "for every 5 models in the squad, Death Company may have one fancy pistol". So we are spared of discussing usability of this unit - loadout is just illegal.
Non-scoring non-flying non-transported unit in such a small format is a bad idea. It should either be extra killy or useful for holding ground. Speaking about DC - it's too expensive if jump packs are taken and they may be lured into dreadnought by a cunning opponent.
I'd advise to try something like this:
1) Librarian as HQ (too versatile to forgo him)
2) 5-men Razorback assault squad
3) Either:
3a) 10-men Tactical squad with a second Razorback;
3b) Death Company with Razorback and sniper scouts with ML;
3c) another 5-men Razorback assault squad and the same sniper scouts with ML.
With any upgrades that remaining points allow (meltaguns and power weapons, most likely).
Hope this helps.
Non-scoring non-flying non-transported unit in such a small format is a bad idea. It should either be extra killy or useful for holding ground. Speaking about DC - it's too expensive if jump packs are taken and they may be lured into dreadnought by a cunning opponent.
I'd advise to try something like this:
1) Librarian as HQ (too versatile to forgo him)
2) 5-men Razorback assault squad
3) Either:
3a) 10-men Tactical squad with a second Razorback;
3b) Death Company with Razorback and sniper scouts with ML;
3c) another 5-men Razorback assault squad and the same sniper scouts with ML.
With any upgrades that remaining points allow (meltaguns and power weapons, most likely).
Hope this helps.