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Discussion Starter · #1 ·
Ok: disclaimer... I put it here as it's not a tutorial, or a request for a tutorial... It's asking if it's possible or something... Mods feel free the correct and move wherever, might get it more views , :laugh:, specialist games suck :cray: :laugh:
Anywho... I *wisely* bought a pair of tau protector cruisers, a custodian, 3 bigger escorts(forgot name whoops) and 4 wardens before gw killed the range:cray:
It I want a fleet of atleast 4 protectors to play with friends...
After having looked at eBay non stop for ~2-3months for a decently prized ship, they go about £50 each without P&P- NO WAYYY
So I was wondering if it would be possible to create a (probally green stuff) mold of the ships... It seems simple enough as their quite flat ships
I would then probally sell the genuines for an easy £100 bucks or so to pay for more plastic crack...
But I'm scared that the green stuff will be rather floppy, and the only real experience I've had with GS and molding was molding a loin cloth for a crisis commander...
I was thinking I could create maybe a paper clip frame jiggy for the green stuff, good idea?
Any better ideas or techniques?
 

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Assuming you mean making a similar looking original masters to the GW models. Then there are many ways to make moulds. But remember that GW owns the copy write to the model and to make copies even for yourself is illegal.
 

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Discussion Starter · #3 ·
Assuming you mean making a similar looking original masters to the GW models. Then there are many ways to make moulds. But remember that GW owns the copy write to the model and to make copies even for yourself is illegal.
Shhh... What they don't know can't hurt :angel:
But I don't see another option, I can't afford to spend £100 on two ships... Even for a hobby like this, that's stupid money...
 

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Kind of the nature of the beast. The copy right exists so that they own control of their products. If people could copy whenever they felt like, then their product wouldn't be worth much and they'd be out of business. Don't buy it if you can't afford it.

You could go the scratch build route with some bits, ingenuity, and tons of man hours.
 

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Even with molding there is still a lot of work getting it right. I challenge you to cut a piece out of a liquid silicone mold with straight lines!

Basically, you're going to spend the same amount of time earning the money (hopefully less, actually) as you are building the product from scratch. Even when I cast stuff there's a knack for getting the putty to the right moistness that the mold will work its best, and barring that there's sometimes between an hour or two to clean and fix anything that went wrong. No, you might not spend 50 pounds on a model, but you might spend 20-30 on the mediums you wish to make the mold with and then you have to get it right, which for me took days of trying different techniques and waiting for GS/Apoxie mixes to cure. The only way you're saving money this route is by making well more than two reproductions to use in your games.
 

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Basically, you're going to spend the same amount of time earning the money (hopefully less, actually) as you are building the product from scratch. Even when I cast stuff there's a knack for getting the putty to the right moistness that the mold will work its best, and barring that there's sometimes between an hour or two to clean and fix anything that went wrong. No, you might not spend 50 pounds on a model, but you might spend 20-30 on the mediums you wish to make the mold with and then you have to get it right, which for me took days of trying different techniques and waiting for GS/Apoxie mixes to cure. The only way you're saving money this route is by making well more than two reproductions to use in your games.
Exactly. Assuming you get to learn the proper moldin procedure (that is after 2-3 failed attempts) you will want to cast at least an entire fleet of the buggers. Otherwise, in materials alone, you will spend more than 20 -30 pounds for 2 not-so-good ships. If you, instead, mold 6-8 ships you will have a good return for you efforts, basically spending the 80% for three times the result. (that is, i repeat, if you do manage to cast a proper model...)
 

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Suggestion: Find someone with an amazing hand at 3d Modelling, have them design the Protector that way, and take it to a site like Shapeways. Just don't put it out for resale.
 

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^ even better yet, find that OCAD friend and change the design ever so slightly so that you can share your results freely.
 

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Discussion Starter · #9 ·
I've crunched the numbers, and pure money wise, the molding materials will cost me ~£35
The two ships will cost me £50+ at best
And with the molding stuff, I wouldn't just make the two ships and be done with it...
I could cast shoulder pads, weapons, helmets, shields, ETC
And I could make 4 ships from the mold, and sell the origanels, so I could make £50+ from them, so money wise I'll be about £65 positive, if not more so...
And I would do a few moulds of simple stuff before hand, to get my hand in...
 

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not sure how big battle fleet stuff is, but could you just proxy some tau drones?
 

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Seen as they don't produce the models anymore, making copies for yourself isn't illegal, aslong as it's for personal use only, but saying that, it also isn't illegal if they are donated and given away to other people (they can also give you money as a donation or cause they want to ;) ) cause your not selling them

As for moulding, can't help you there
 

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Seen as they don't produce the models anymore, making copies for yourself isn't illegal, aslong as it's for personal use only
Pretty sure that isn't true. Being OOP doesn't mean the copyright lapses. Maybe in 70 years it would, but not just because they chose note to make them, as they can always choose to make them again, a la Space Hulk. The IP is still theirs.
 

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@LazyG it's a very grey area without knowing specifics, but under abandonment and fair use acts, due to the fact that they are letting there product die, and not advertising on there website or eStore that they are 'no longer available' they sort of void there copyright apart from someone reselling forgeries, as with IP they still own the name/names of ships, but that's about it, they already lost with 'space marine' they would really lose with gothic ships
As I said, grey area, but I would happily cast up, I'm highly considering doing it, just to keep the hobby alive and to stop vultures ramping the prices up on eBay
 

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They lost with space marine because of prior art as I understand it, the concept of power armored marine had been around since at least Heinlein.

For abandonment, then it depends on terriroty, but from a quick google, in the us the deal is:

The courts are of the view that rights gained under the Copyright Law may be abandoned. Abandonment of such rights, however, must be manifested by some overt act indicative of a purpose to surrender the rights and allow the public to copy. [Hampton v. Paramount Pictures Corp., 279 F.2d 100 (9th Cir. Cal. 1960)]
So it would require them to actively abandon it. Case in point, because Ford stops making a car, does not mean i can release said car because it is out of production. If GW chose to walk away from BG and say as much, then it might be different, but I am not sure it is a grey area. I think in fact it is basically not legal, but what is grey is whether they would bother to enforce their copyright. That said, knowing GW they will basically screw anyone for 50p.

If you think about casting, i think you are more akin to using Bit Torrent to download old TV shows, i.e you can probably get away with it, than to publishing Shakespeare because it is out of copyright.
 
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