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Discussion Starter · #1 · (Edited)
Hello i was thinking of building my army something like this:

Name Wargear
Gazzy 225
Big mek 85 KFF

10 Burnas 150 2 meks
11 komandos 215 Sinkrot, 2 burnas

12 boyz 167 Nob w/ PK, BP, Trukk w/ RPJ,Re-inforced ram,armour plates.
12 boyz 167 Nob w/ PK, BP, Trukk w/ RPJ,Re-inforced ram,armour plates.
12 boyz 167 Nob w/ PK, BP, Trukk w/ RPJ,Re-inforced ram,armour plates.
12 boyz 143 Nob w/ PK, BP, Trukk w/ RPJ,Re-inforced ram,armour plates.

Battlewagon 115 RPJ,Re-inforced ram,armour plates, big shoota
Battlewagon 115 RPJ,Re-inforced ram,armour plates, big shoota

1549

Any ideas on how to get rid of the extra points?
 

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I'd rather take two Big Meks with KFF then Ghazgkull because they give more to your army while Ghazgkull is just a tough special character. With two Meks you can spread your force out more instead of keeping it bunched up.

I guess you've got Meks in the Burnas because that's how they come in the box? They should be all Burnas in a game.

Kommandos aren't doing a lot. They will come in and either burn something or assault and they will die soon after. I would drop them and invest points else where.

You want to keep Trukks cheaper as possible as they are easily popped.

I'd get another Battlewagon in there for target saturation in the wagon dept. Consolidate two units of Trukk Boyz and you'll have enough points and less crappy Trukks :)
 

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Thx for the in put,ill drop the kommandos.
Should i put meganobs in the new battlewagon?
Why drop the kommandos? WIth everything being mounted up and speedy the boyz will arrive shortly after the kommandos. I must be the only one loving my kommandos as they usually do so good damage and stay around for almost the whole game.

Meganobs should go with Ghazi in my opinion since he is slow and purposeful and so are the meganobs they all move at the same speed.

Except for the RPJ I would drop everything else off the trucks. I would get rid of the ram on the battlewagons for a deathrolla.
 

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Discussion Starter · #6 ·
Ghazzy-225
Kff-85

4 meganobs-160
10 burnas-150

12 boys- nob w/PK,BP trukk w/ RPG-152
12 boys- nob w/PK,BP trukk w/ RPG-152
12 boys- nob w/PK,BP trukk w/ RPG-152
12 boys- nob w/PK,BP trukk w/ RPG-152

Battlewagon- deff rolla,RPG,Armour plates-125
Battlewagon- deff rolla,RPG,Armour plates-125

1478

what should i do with the extra points, is there any way to incorporate lootas, or buggys?
 

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Ghazzy-225
Kff-85

4 meganobs-160
10 burnas-150

12 boys- nob w/PK,BP trukk w/ RPG-152
12 boys- nob w/PK,BP trukk w/ RPG-152
12 boys- nob w/PK,BP trukk w/ RPG-152
12 boys- nob w/PK,BP trukk w/ RPG-152

Battlewagon- deff rolla,RPG,Armour plates-125
Battlewagon- deff rolla,RPG,Armour plates-125

1478

what should i do with the extra points, is there any way to incorporate lootas, or buggys?
shave the burna's and get them a trukk :D
since when in a trukk they can ALL shoot out of it on the same target and are still semi protected inside of this AV10 "shit-box" whoich means they cant charge untill they kill it :3 and if they dont kill it they take like 7-10 flamer hits per turn

EDIT: wait... are they going in a Battle wagon? if so then get more o.o

also were is your bigmek going?

all of thse are important things and lastly, get one or two big Shoota's on your Wagons, the reason for this is if they have no weapons on them then Weapon destoryeds count as immobelized D: plus they are onyl like 5 pts so are very cheap
 

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Yeah you need atleast one weapon on the wagons. I would keep the burnas in the battlewagon.

My personal choice is go for buggies with rokkits. Good cheap things that annoy the hell out of opponents and occasionally blow something up.
 
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