Joined
·
120 Posts
I have a Pre-Heresy Thousand Sons themed Grey Knight army which has provided me many entertaining games due to the combinations provided by the support units of henchmen and inquisitors, even more so when Psyker Henchmen could pick almost any power greatly effecting the army's playstyle. But the recent codex in my opinion seems a bit dull and lacking variety.
So with the promise of being able to use some of the Heresy Forgeworld units I'm looking to try using another Space Marine Codex.
However I'm after an Space Marine army that fits the scheme and with a playstyle that won't get too stale.
I considered using Chaos rules at first but was put off by the fact the the Sorcerers leading the squads can only use the powers on the Tzzentch table. A Sternguard army would be tempting with the specialist ammo, if it was still a option (without going unbound).
Annoyingly in a bitter sense of irony the best codex at the moment seems to be Space Wolves due to the fact I can field up to 6 60pt Rune Priests, allowing me to have a psyker leading each squad which is very “Thousand Sons” like.
But I don't have a space wolf codex at the moment and would like to get an idea of what sort of army it would allow me to field. So I'd like to hear other people's thoughts about this and what they think would make an effective 1500pt list using either the Space Wolf or Space Marine Codexes?
Grateful for any advice?
Quick note; Since I already have a mech guard army and the cost of pre-heresy Rhinos, I'd prefer to avoid mechanised if possible.
So with the promise of being able to use some of the Heresy Forgeworld units I'm looking to try using another Space Marine Codex.
However I'm after an Space Marine army that fits the scheme and with a playstyle that won't get too stale.
I considered using Chaos rules at first but was put off by the fact the the Sorcerers leading the squads can only use the powers on the Tzzentch table. A Sternguard army would be tempting with the specialist ammo, if it was still a option (without going unbound).
Annoyingly in a bitter sense of irony the best codex at the moment seems to be Space Wolves due to the fact I can field up to 6 60pt Rune Priests, allowing me to have a psyker leading each squad which is very “Thousand Sons” like.
But I don't have a space wolf codex at the moment and would like to get an idea of what sort of army it would allow me to field. So I'd like to hear other people's thoughts about this and what they think would make an effective 1500pt list using either the Space Wolf or Space Marine Codexes?
Grateful for any advice?
Quick note; Since I already have a mech guard army and the cost of pre-heresy Rhinos, I'd prefer to avoid mechanised if possible.
Attachments
-
135.8 KB Views: 57