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I've been playing around with doing light sourcing lately from things like headlights and the eyes on Space Marine helmets, but I haven't had much luck getting the glowing effect-- it mostly just looks like I couldn't keep in the lines. I can do an entire model in light source highlighting, but I can't do specific light sources on the model itself very well, if that makes sense. Anyone have any tips for how to get good shading with that?
 

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