So I have a Word document file that I use to write out and prepare posts, especially if they’re long, which is rather common. I’ve been looking through it as I write this and noticing all of the unfinished compositions that got lost in the fog that has been the last 18+ months and there’s trains of thought I want to salvage and other stuff that’s out-of-date and not worth mentioning anymore. This is to say, some posts may seem a bit disjointed as I mash a few things together while catching up.
I’ve been trying to find time and focus to get some paint on the models I recently primed. On a related side note, I wanted to bring up a product that I’ve been trying to find for several years. After purchasing several different ‘acrylic mediums’ and never finding the right blend of consistency and transparency, I finally found this stuff.
∙ It’s all about finding a product that has ingredients that don’t create too much translucency and has the correct viscosity.
I’ve never used GW’s Lahmian Medium but I suspect this is very
close if it’s not identical. Almost transparent and about as thick as a medium-light syrup this stuff has become my new go-to thinner when I want to keep the paint’s consistency while thinning out the pigment. The bottle warns of weakening the paint film strength if you use too much but I haven’t had issues when I’ve used it to create quick glazes/washes of unique colours and with the all-but mandatory coat of varnish that table ready miniatures receive it shouldn’t be an issue. At about $5-6 CAD for a 118 ml (4 oz.) bottle, it’s about 25% the price of GW’s product for what I suspect is the same results and 118ml should last for years for a typical painter.
∙ Do these augmentations and cybernetic replacements make my butt look fat? As requested several months ago, an image of the Servitors from the back.
As I mentioned earlier, the large packs are mostly leftover bits from the Kataphron kit chopped up with a bit of styrene and a few gubbins from other leftover AdMech bits to complete them. Nothing too elaborate but I think they are a good quick solution and they have the kind of bulk that helps sell the hunched pose of the Servitors I attached them to, as intended.
∙ I haven’t had a chance to take any other pictures of this group but here’s the earlier photo without altered lighting mucking up the colour.
I focused on the kit-bash Daedalosus, Servitors, and the crew of the Artillery Truck to get the smaller stuff out of the way. At some point, I’ll take some pictures of the Servitors alone with less dramatic lighting so I can show them from the front and back in full colour. I need to get around to taking some good photos the two Dominus Tech Priests too, now that they’re painted, but I’m kinda’ waiting for them to be varnished for the nice unifying effect it has on the paint and decals; they’re still a bit too shiny in places to photograph well.
∙ Every once-and-awhile it feels like the four heads of the servitors have been tasked with overseeing the painting progress.
The artillery trucks are more complex and more interesting so I chose to get started on them first. Most of the shading is done and once the primary weathering is applied it’s just down to the highlighting and fiddley details, followed by the obligatory dirtying up finish them off.
∙ I’m always nervous about overdoing the chipping effect when I apply it. A vehicle needs some wear-and-tear but I don’t want it to seem heavy-handed or too uniform and predictable.
In my mind as I’m applying it I’m constantly thinking about how
the paint damage might happen; this is a spot where ground stones would have been kicked up while driving, these are the openings where crew enter/exit and their gear knocks up the edges, winch loops need some scuffs and scratches around them so they look used, etc., etc., etc. On a certain level, it’s silently giving the model a bit of a backstory in my mind while I work and it helps give me some direction instead of just randomly applying it and hoping for the best.
∙ To anyone who guessed or is curious, the 3D printed components on the left were from the lower-cost 3D printer.
I recently added an Elegoo Mars 2 Pro resin printer to the equipment in my little maufactorium. While my Solus printer achieves amazing results it has a painfully small build area compared to the average sizes of the newest crop of 3D printers that have been arriving in the last 2 years or so. A respectable build size combined with enough resolution and I think the pictures show that the technology is getting very
impressive results at a reasonable price point. It still comes with many other considerations (space, noise, smell, chemical storage and handling, learning curve) that keep it a long way from mass-market penetration but for a market demographic that partakes in a hobby that has a significant ‘some assembly required’ element, I suspect there’s a higher percentage of gaming hobbyists who might rather invest in a setup like this so they can create custom bits and models for their existing armies rather than invest in a new army.
∙ Not bad for a quick test print to try out the printer and a first try to check the tolerances of the components I created.
These are the lower resolution 50µm layer height and while there are a few stubborn spots it’s easy to see the results are more than passable. In many cases, the layering in stubborn spots can easily be dealt with using a bit of 400-600 grit sandpaper and it really is only an issue in select locations that are usually predictable. If there’s too much detail it can be impossible to remove but if it’s a large flat area it’s very easy to sand away. Naturally, dropping to a 20-30µm layer height makes the issue even less of a problem; in all but the most stubborn spots, the layers are so small that primer and paint fill them in the majority of the time.
But, before I get too far off into the weeds on that subject before I’ve got it sorted, I’ll leave it here so I can do some direct replies and keep juggling the other stuff in the studio that I’ll be talking about in the near future.