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Welcome to Chaos, heretic! If you are just starting a Chaos army or looking for another opinion on the stuff available to us, this is the place for you! I have began a video tactics series that will go over everything in the book, how to use them, and how not to use them.

Please let me know what you think of the videos, I am open to any criticism, as well as any requests for videos if you enjoyed these. I will update this post as more videos are added.

Part 1: Introduction

Part 2: Army Rules

Part 3: Tzeentch Powers

http://uk.pinterest.com/pin/create/extension/
 

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i love short and clear videos. keep it up!
 

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Entropy Fetishist
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Enjoying the first video. Some promising, tantalizing hints of tactical nuance in the overview, and I especially appreciate the emphasis on having fun. This seems like a great series to paint minis to.

I dunno if I could ever stomach Jinking a DW wound, myself, but only because I want to be able to sleep with myself at night. :grin:

VotLW can sometimes be useful if you have a handful of points available and some Havoc Squads you don't want running off the backfield after losing their ablative-wound-Champion. Still, I'd generally rather just get a meltabomb on somebody further up the field...

The downside to the Lord+Dark Apostle+(multiple Tzeentchi Sorcs) is that's a lot of HQ slots concentrated into a not-too-impressive unit that is a looot of points. If you're going for a Tzeentchi Doombolt biker Sorc, or something, you can always cast Boon on a Daemon Prince for a lower chance to Wound, since DPs don't have "Champion of Chaos." Plus, well, you can Jink for that 2+ on Be'lakor or a Nurgle DP.
 
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