Warhammer 40k Forum and Wargaming Forums banner
1 - 20 of 28 Posts

· Registered
Joined
·
258 Posts
Discussion Starter · #1 ·
Hey everyone! Quick question about anti-armor and support vehicles in general!

Right now I have 1 Land Speeder Tornado in my army (http://www.heresy-online.net/forums/showthread.php?t=5510). As I upgrade towards 1500 I was wondering if my army would benefit from increasing the number of landspeeder (Tornados or Multi-Meltas), adding a Predator or a Dred or two.

As it is a BA army I am focused on CC and I want to continue to theme my army after that by adding another 10 man assault squad and upgrading the current Vet. Assault Squad. My main concern tho is the lack of anti-armor my army appears to suffer from. So my question to the experienced players out there is how would my army benefit most when I increase it to 1500 points.


Thanks Everyone!
 

· Registered
Joined
·
25 Posts
well my personal experience tells me that speeders or attack bikes with multi melters are great for taking out tanks IF.....they last long enough to do the job its one of those if u can get ur shots from close range in early then odds are you are at least going to immobilise them (with the right dice rolls) ive had landspeeders take out crusaders in turns 1 & 2 before but hey can be taken down by light infintary. well worth the 100 pts (being a da player) to take out a crusader
 

· Registered
Joined
·
5,541 Posts
Generally Blood Angel armies will benefit most from Attack Bikes over Land Speeders when it comes to finding anti-tank firepower. They're quick and cheap.

Predators aren't bad, especially the Baal class ones. I'd stay away from Dreadnoughts, though. They're just not that great for their points.

Katie D
 

· Registered
Joined
·
258 Posts
Discussion Starter · #4 ·
Katie you mentioned Attack Bikes over Landspeeders. What is the major advantage over a landspeeder (Besides a reduced point cost). The reason I ask is because I have unpainted landspeeders, but no bikes and want to make sure the unit is worth the $$$.

Noodles do you normally just field speeders with meltas, or do you go with tornados?

Thanks for the input so far!
 

· Registered
Joined
·
15 Posts
I agree with Katie on this one - in a BA army, attack bikes with multi-meltas are a better choice for pure anti-tank than tornados. Easier to hide, almost as fast, don't need to rely on rending, and half the points. The beauty of the Tornado is that they combine anti-tank (as long as you can roll 6s) with anti-troop - but then BA armies are very good at killing troops already ;).
 

· Registered
Joined
·
25 Posts
i generally feild 3-5 speeders depending on battle size

1 with heavy bolter and ass cannon
2 muliti melter and ass cannon
1 typhoon missile launchers and heavy bolter

ranging from 75-100 pts each i can never complain even if i only use them to just get behind the enemy lines to shit up the other player....most of the time im playing against templars so these can be good to lead them around the board by their noses.

i like bikes but i prefer speeders, bikes i generally find although they get the added +1 toughness in cc they raerly last a turn or 2. which reminds me i need to ask a question about equiping bikers w plasma pistols lol.
 

· Bleh
Orruks
Joined
·
3,768 Posts
Hey everyone! Quick question about anti-armor and support vehicles in general!

Right now I have 1 Land Speeder Tornado in my army (http://www.heresy-online.net/forums/showthread.php?t=5510). As I upgrade towards 1500 I was wondering if my army would benefit from increasing the number of landspeeder (Tornados or Multi-Meltas), adding a Predator or a Dred or two.

As it is a BA army I am focused on CC and I want to continue to theme my army after that by adding another 10 man assault squad and upgrading the current Vet. Assault Squad. My main concern tho is the lack of anti-armor my army appears to suffer from. So my question to the experienced players out there is how would my army benefit most when I increase it to 1500 points.


Thanks Everyone!
Land Speeder tornadoes, With Assault cannons... Cause they're rending :biggrin:
 

· Registered
Joined
·
1,370 Posts
i generally feild 3-5 speeders depending on battle size

1 with heavy bolter and ass cannon
2 muliti melter and ass cannon
1 typhoon missile launchers and heavy bolter
You cannot field multi-meltas with assault cannons. The typhoon option says that any land speeder with a HB can take an AC and any speeder with a multimelta can take a HF.

Personally I like speeders. They almost never survive the game, but they can deep strike in to get some really choice shots off or as long as you take a few of them you can race them back into enemy lines to take out basilisks or certain squads.

They're not fantastic for taking out heavy tanks though, since the multimelta is their best way to do so. If you could take a multimelta with an assault cannon they'd be better, but that's just not an option. I usually run with 1 multimelta typhoon and 2 heavy bolter typhoons, using pack tactics to get at side armor or to deal with specific threats.
 

· Registered
Joined
·
25 Posts
quoted from codex da : " any model may replace its heavy bolter for no additional points, one landspeeder not given a typhoon missile launcher can add a heavy flamer or assault cannon for +35 points"

doesnt say u cant have one with melta and ass cannon
 

· Registered
Joined
·
1,370 Posts
quoted from codex da : " any model may replace its heavy bolter for no additional points, one landspeeder not given a typhoon missile launcher can add a heavy flamer or assault cannon for +35 points"

doesnt say u cant have one with melta and ass cannon
Ah, guess my DA codex is old. My SM codex, however, should be up to date. Guess DA have the advantage of being able to field multimelta/ass cannon speeders where codex marines can't.
 

· Registered
Joined
·
784 Posts
I would definitely go w/A-Bikes w/MM, run three of them seperately and use them to kill tanks. As for the the Pred, I run one Baal w/HB and one w/TL LC and HB. The Land Speeders are just too pricey, I really don't like relying on rending to kill tanks IMHO its not that effective. Good Luck!!!
 

· Registered
Joined
·
5,541 Posts
Katie you mentioned Attack Bikes over Landspeeders. What is the major advantage over a landspeeder (Besides a reduced point cost). The reason I ask is because I have unpainted landspeeders, but no bikes and want to make sure the unit is worth the $$$.
Other than their reduced point cost, you get the following.

- The ability to participate in hand to hand combat (sometimes the extra 2 wounds is exactly what's needed to get cause that negative modifier for outnumbering).

- Smaller and easier to hide.

- Won't die to a single shot unless it's S8+.

- Can get an excellent Invulnerable save by using Turbo Boost

- Has the mighty twin-linked bolters of death!

Those are why I take 'em over Speeders.

Katie D
 

· Registered
Joined
·
258 Posts
Discussion Starter · #19 ·
Thanks for all the input everyone. i got a lot more then I expected and as a result I went out and picked up 2 assault bikes, and am going to still somehow squeeze my LS tornado into my army (I'm a big fan of landspeeders). Now I just need to decide which weapons I want to put on them.... Thanks again!



Alias
 

· Bleh
Orruks
Joined
·
3,768 Posts
Thanks for all the input everyone. i got a lot more then I expected and as a result I went out and picked up 2 assault bikes, and am going to still somehow squeeze my LS tornado into my army (I'm a big fan of landspeeders). Now I just need to decide which weapons I want to put on them.... Thanks again!



Alias
Assault bikes... Do you mean attack bikes? I that's the bike you're on about i suggest A heavy bolter and a multi melta, just for a mix, imagine it, one for Blowing tanks away, and one for killing enemy troops.
 
1 - 20 of 28 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top