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· WFB Moderator
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Cannonball 1 hits, wounds on a 2+ with no save... cannonball 2 hits, wounds on a 2+ with no save and kills Kholek...

He is an absolute monster on offense, but he isnt all that hard to deal with if you have the right tools. He cannot get a look out sir (even for being close to a unit) and he needs to kill enough to get rid of steadfast in pretty much everyone. He is certainly nasty, and very few opponents will be able to beat him in combat, with no ward/regen and without the ability to hide in a unit you can target him with the things you need to target him with (unlike an ogre/minotaur character, who can be almost as strong, but which are very difficult to kill before they get to you).
 

· WFB Moderator
Joined
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8,249 Posts
Yeah, its unlikely that he'll die from 2 cannonballs... but certainly not unreasomable to expect that he might. If neither failed to wound and the first gets 5-6 wounds then he's not looking too healthy. But yeah, he should just about survive 3 cannonballs if you arent unlucky.

@Khorothis- I think that being able to challenge could well be one of his biggest problems. Its especially bad if he isnt supported by a big unit of marauders (could use warriors.. though a big unit of warriors kills most things without needing support). If Kholek charges in alone regardless of him issuing a challenge or not the unit champ can accept/issue and so can force kholek into the challenge with him. The champ wont win, but it means the unit will only lose 1 model and yo can only get +6 combat res (and wont thunderstomp- you'll kil the champ with attacks and the thunderstomp must hit him, but cant if he dies at a higher I). That would mean that most units wouldn't break and would get to reform into their best formation vs kholek (such as facing him 5 wide to get extra ranks with BSB/mages on the front rank but not touching kholek). Then they get their magic phase to buff them up as much as possible (and possibly charge in flankers to give extra help).
... the most annoying thing that Ive ever done was charge a unit of 10 bloodletters with my HE star dragon in 7th. I thought I would kill all 10 on the charge and fly on through out of the charge arc of his bloodthirster... then he challenged me with the champ and explained he had standard of chaos glory on his BSB close by. Oddly my dragon didnt survive that one (though the bloodletters died and the BT only had 1W left).


As for the list... well it has 2 SC and a unique in there, so you can guess the standard response to it that you'll get from most vets, but at the same time it should be quite fun to use. Biggest problem I see is that it'll be hard to protect your BSB and sorcerer. If you had the points I would throw the BSB on a chariot, it would be save from the usual suspects (cannons and the like have bigger threats in this list) and if it does get trapped it can just charge and smash its way through most enemies.
I cant say Im a fan of Scyla... I had to actually look him up since Ive never seen or heard of him, but I just cant see what he's meant to do. He's not that hard to kill, and doesnt do much damage since he will average about 3 hits plus a stomp on most enemies (so 2-3 wounds a turn), which isnt really enough to do much. Then sheer volume of attacks will bring him down... then again, I use my slavegiant as a bullet magnet and he is +70pts for only +2W, but then not many will be fooled into shooting at him when kholek and Throgg are around.

... I really need to start doing empire/dwarves so I can get the 2-3 cannons I always want to use :p
 
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