Warhammer 40k Forum and Wargaming Forums banner

Jetseers and Friends, a 2K List

724 Views 7 Replies 4 Participants Last post by  Inquisitor Malaclypse
title says it all:

Farseer
-jetbike
-RoWarding
-spirit stones
-doom
-fortune
175

Warlocs x8
-jetbikes
-x2 singing spears
-embolden
-enhance
-x4 destructors
432

Autarch
-jetbike
-mandi blaster
-laser lance
-fusion gun
140

Fire Dragons
-x8
Wave Serpent
-stones
-chin cannon
-TL chin cannon
248

Dire Avengers
-x5
Wave Serpent
-stones
-TL BL
205

Dire Avengers
-x5
Wave Serpent
-stones
-TL BL
205

Dire Avengers
-x5
Wave Serpent
-stones
-TL BL
205

Fire Prism
-stones
-chin cannon
135

Fire Prism
-stones
-chin cannon
135

War Walkers
x3
-chin cannon
-chin cannon
120

this is a totally new list for me, and i've never used it though i have the models. the DAVU units are small, and i'm willing to accept that for now. i'm hoping that between my HQ and Heavy Support i have enough to worry about that they'll be overlooked for a decent portion of the game.

the Autarch may seem pointless, but i wanted a 'peel away' unit that could go by himself and stand a chance by himself against Dreads and undersized SM squads. not only that, but i have to go 2nd against a gunline, i can choose to reserve and only have to roll a 3 to get my Reserves in, which in my own mind, gives me confidence.

the Dragons are overkill with eight, but TBH i'd rather have numbers over an Exarch that may not add much; that too is supposed to be an anti MEQ/armor threat.

meta game at my FLGS consists of varying kinds of MEQ's (CSM, BT, Codex SM, some BA) and of course a lot of mech (IG mostly) so i'm hoping i can put the hurt on some squadrons with the Dragons, not to mention that if the BLs get lucky in killing a LR (and some of my pals love running 1-2 LRs and 1-2 Vindies at 2K) i can use the Dragons to kill termies.

i know it may seem as if i'm set on this list, but it's not so: any suggestions would be welcome. thanks in advance.
See less See more
1 - 1 of 8 Posts
I understand the desire for a peel away unit, but you really, really need a second source of fortune. Preferably a source of fortune that will be inside a transport. There's too much anti-psyker gear out there these days. At 45 points a model you need that rerollable 3+/4++. A hood plus Null Zone is of course your worst case scenario, but even the not as bad alternatives would be a bit painful. Against gunlines you can alternate reserving (which, with "only" one autarch seems a bit risky) with divination abuse.

For that matter, I also don't know if I like the warwalkers. I love them in general, but high damage low durability seems like a bad idea in a jetseer list. You don't want to hand anyone any ideas regarding target priority.

You and I have discussed spirit stones in the past, so I'll point out that I generally skip them outside of falcons w/ holos, but I realize you'd rather have them there.

I do love me the underslung chincannons. They really should be passed around like candy. Our vehicles won't always be moving that fast, and weapons destroyed results shouldn't turn things into ramming weapons.

I fully endorse and approved of the Davus, but if you found the points I'd add chincannons as well. BS3 isn't great, but against av10 it's better than the BLs, and if you're firing both it's just... better, in general. Plus there IS that 1/6 chance of a weapons destroyed...



iiiiif you could be convinced to drop the warwalkers and the stones of the FPs you could afford a third fire prism. Which would be totally tubular. But that's your call. That way when a FP got hit you'd still have a focused shot, and when they were all firing it'd be an extra pie plate of burning death. That might change the feel of the list, however.
See less See more
1 - 1 of 8 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top