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Rattlehead
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It depends on what role you're using it in and what's on the other arm. I'd personally go for Seismic Hammer just 'cause it looks much better.

Midnight

EDIT: Oh, I didn't notice that the Chainfist wasn't a DCCW. Shit. Oh, Seismic Hammer all the way in that case.
 

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I put both on mine, but then again mine is used as a Libby Dread.
 

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the ironclad dread is totally dope, i'm surprised more people don't run them. i would go with the seismic hammer because only he can rock it and the +1 vehicle damage out weighs the less chance of a penetrating hit. so if you glance more often with the seismic, a 6 will still wreck it with that +1, like meltaguns. :)
 

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MAGNA GRAPPLE! <insert Scorpion yelling "Get over here!">

But seriously, I vote for the seismic hammer. But if you play salamanders with Vulkan, why not run a normal dreadnought with multimelta?
 

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MAGNA GRAPPLE! <insert Scorpion yelling "Get over here!">

But seriously, I vote for the seismic hammer. But if you play salamanders with Vulkan, why not run a normal dreadnought with multimelta?
because an ironclad with hammer, melta, and HF in a drop pod is better than a normal dreadnought with a multimelta in a drop pod.
 

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because an ironclad with hammer, melta, and HF in a drop pod is better than a normal dreadnought with a multimelta in a drop pod.
and costs 40 points more, therefor is not comparable. I was just bouncing a question off of the guy.
 

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Discussion Starter · #11 ·
Well, i have the 40 pts for it, and im already running a regular with melta, so i figured id bump up to a clad. armour 13 is pretty tough to crack
 

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Well, i have the 40 pts for it, and im already running a regular with melta, so i figured id bump up to a clad. armour 13 is pretty tough to crack
Well then go forth and krump sum 'eads!
 
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