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Clearly that makes perfect sense in this reality, but in 40k reality a sniper -someone with a precision Long range weapon and expertise skill -you would think a lot of training would be involved-has the same BS as anyone else
One word. Vindicare. (BS8) :grin:

Glad to see some other people thinking they are weapons. I agree, Galahad. If it can shoot, it's a weapon on a vehicle that can be destroyed.
It's even more than that. As the assault grenade shooting attack is a blast then it stands to reason that if a vehicle with an assault launcher or the Land Raider's Frag Assault Launchers has moved more than 6" it can't fire the shooting attack as blasts can't do snap shots.

I'd be talking all this over with my opponent before the game but by the new rules there is nothing to prevent this interpretation. No that I can see anyway.
 

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See, this is why I also need to read things more closely... BRB Vehicle Damage Table:

This includes vehicle upgrades that function as weapons.
 

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Frag assault launchers make the unit count as if it was armed with frag grenades, the vehicle can't use them in any way. At least, that the entry in my BA dex. That make any difference for you there, Magpie?
 

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Frag assault launchers make the unit count as if it was armed with frag grenades, the vehicle can't use them in any way. At least, that the entry in my BA dex. That make any difference for you there, Magpie?
Yeh it means the grenades have a range of potentially 18" ! LOL

Seriously, though it is a stretch, the unit itself could be throwing grenades.
The launcher however does "function as a weapon"
 

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Yeah, it makes sense. Just covering all the bases. It's pretty stupid to have something that provides BA with something every infantry model in the codex has to begin with. On the other hand, one more weapon to count towards weapon destroyed results.
 

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Discussion Starter #26
It doesn't really need to be explained.
Grenades are weapons.
Throw a grenade at me-I'm dead! - its a weapon. however how this is supposed to work should be more defined and absolute , not bits of info
scattered between books hinting or leading one to believe or assume how it works-left up to interpretation-I get the feeling I will spend more time
debating the use of this with my opponent than actually using it. and I cant really point at anyone aspect to back me up-they will have to read
each page # between books to draw their own conclusion-like you say it should be a no brainer about this grenade launcher. Just my opinion coming into to this game-on some things a bit more information required-cuz theres just enough left unsaid to invite debate, you experienced members here have a bit of a debate of its use going on-so I would say its not just me. GW a bit less fluff and more nuts-n-bolts info in future books. I just want to play the game....
 

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It's pretty stupid to have something that provides BA with something every infantry model in the codex has to begin with.
They are for your Terminators, the main passengers of a Land Raider in most cases, who don't have grenades.
 

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See, this is why I also need to read things more closely... BRB Vehicle Damage Table:

This includes vehicle upgrades that function as weapons.
+1 for that. That pretty much puts the last nail in it

As for the FALs on land raiders, I don't think those would count since they make the unit inside count as having grenades when they disembark. They don't really count as a vehicle weapon system any more than grenades models are already carrying would.
 
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