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Ex Mod.
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Discussion Starter #1
Post them up here. this thread is intended as a voice for gamers opinons on what GW is doing wrong. eg. continuous nerfing of codices, core rules.

Please do not mention pricing in this thread. this is meant strictly for rules gripes only. if you wish to write something, but it has already been mentioned, please write it down and post it up again. the more people we have posting in this thread the better!
i start this thread with the intention of, when it is done, sending it to GW.

happy complaining!
 

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Jac "Baneblade" O'Bite
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And the new longest thread on Heresy is...

The can of worms has been opened and I for one would be delighted to be the first to jump straight in and start.

For me the biggest one is the recent trend of removing options with Codex's. I mean when the Doctrines came out for IG I was dancing with joy, when it was followed by Traits for SM's I started kissing the ground. Finally something that actually allows players to really personalise their army not only mini wise but also rules wise and do it in a way that would actually greatly affect the way they play. But now with the streamlining of the rules it seams this has been given a kick up the backside and shoved out the back door. Yea sure in Tournaments the same combos would come up again and again but that happens in every army no matter what. The Tournament organiser could just say only 'Codex' armies allowed, no traits', however GW has just gone and scrapped the lot. Codex Chaos Space Marines would be amazing if it had traits but it won't thus removing a lot of the attraction of building a army for me anyway.

For me streamlining the rules can only be a bad thing as it leads to a general dumbing down of the entire game and the lowering of the standard of play and tatics. At least when you have to much stuff you can cut it on a tempory, game by game, tournament level but when you don't have enough then people start to get tired very fast.

And White Dwarf, the change in tone and content was amazing, literally over night (within the space of about 4 issues) it went from a magazine full of fluff and interesting little twists to the rules to basically a catalogue for new releases with very little actual content in it. The reasons for the change were pretty obvious; new demographic etc but a little bit of loyalty to the players who got the company where it is today would be very nice.

Ok thats me done for a day or two. Next.
 

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I've got one, not so much to do with rules more the mini's. it's great that they seem to be making everything plastic but it seems that they've done away with a lot of detail (especially dwarves) and the overall effct is that they look 'plasticky' obviously i know they are plastic but sometimes you can get your little fellas to look actually quite lifelike and now they just look like toys. (THEY ARE NOT TOYS!!)
 

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WHY are ASTARTES the same size as mortal men (minitures), this is not consistant with the literature?

Why is there actually such a small range of choice when it comes to models for any army? Though Space marines are ok in the range, but IG I feel are lacking.

Why does the 'super' glue fail to actually glue- Ive tryed everything? I use other brands now.

Why does some spray paint flake off? A couple years ago I sprayed a Dark Angel heavy plasma gun space marine this colour with a spray and a month ago it was flaking off! It was definatly of its own accord! Then it fell apart- Dont laugh.

Why dont they incorparate forge world models- ok some might not be able to buy these models, but then it could be managed some how, surely?

Why is the old codexs like the original angels of death codex better than the current codexs?

For all their market power they are very slow to produce more assessories.

When they release collecters books, such as the 'Visions of Heresy' volumes compilation, why did they only release 100 of the special edition??? Surely the staff in Notingham are going to have first dibs on this.

And that goes for the rest of their merchantdice, which they are always out of stock!!

Finally, why did they only release a few of the 'limited' edition carry case which it was designed to carry minitures and verchals together- why 'limited' edition??

The list is endless..........
 

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Ex Mod.
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Discussion Starter #5
indeed. i would prefer however for this thread to stay reasonably centered around rules and codex releases. i would also prefer it if people could expand on their point, rather than a list of rhectorical questions, which GW will just ignore.

as for Pilgrinhosts problems i may be able to offer some solutions there; superglue if always the came chemical wherever you buy it from. the fact it may not glue properly could be down to mould lubricant on the pieces, dust on the model; the list goes on.

most of the models are perfectly fine, although some need a re-sculpt. of course marines are going to ge tthe best as they are the main 40k army. MArines are not bigger than normal men due to moulding restrictions, scales etc.

the rules for forge world models ccan be found online and also in the imperial armour books, which you can buy from GW stores.

as for spray paint, that could be for any number or reasons, as with the paint or glue.
 

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Porn King!!!
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My biggest gripe lately is the fact that they knocked off the Conflicts here in Canada. Sure they are allowing individuals to run 'premiere events' that they will support, but I don't see the real difference. I have a nasty feeling that these events won't be looked at as official and attendance will drop off.
 

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The new codex's, they totally suck.
The blood angels "codex"
In cities of Death, why can people shoot through walls?
The whole 1" cant charge thread

....what did I forget
 

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Ex Mod.
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Discussion Starter #8
my gripes - my gripes lie with the contunious over-nerfing of codexes. DA in particular. whilst im not a games designer, i cant help but thing that when GW assessed the codex they weld a little overboard with the reductions, and in return did not boost enough un used units in return. all we got was a cheap pred, ravenwing which imo are too overpriced, and a novelty deathwing assualt. blood angels got the same treatment, and chaos now are biting the nerf stick. why dont GW listen to what their customers want, rather than ignore them and f*** up the game for their loyal customers?

the third tau codex in 5 years or so was totally unnecessary, there are other armies with loyal fanbases which need the codex and models more. ever wonder why DE dont have many players? coz theyve been waiting ten years for someone to turn a shite codex into something more playable. same with orks, kids buy em coz they look cool, but then look at the book and realise its shit. GW seem to be turning loyal vets away from teh game by thieir money grabbing antics.

oh yeah, and combat squads which really take the piss even if they are 'fluffy.' I might just want a six man team in a Razorback, not a five man one. I might want to put eight into a Land Raider or Rhino, not ten or five. I might go all fruity and decide to do the eight Assault Terminator tally-ho from a Crusader. Thanks to you’re predilection for the Combat Squads, I can’t. Gee, thanks for making the decision for me, I have trouble counting.

armouries - what the hell is that wrong with them that they need to be replaced? even a 10 year old can understand how the armoury works. it cuts down on options and restricts the way the game works. that isnt a good thing at all imo.

dont give rending to everything under the sun. how hard can it be to think of an original rule for the death company or the harliquins? you lot are games designers, design good rules rather than re using old ones. keep things consistent across codexes: eg the open topped DA drop pods.

white dwarf is full of shit nowadays, it has little to none in the way of useful hobby content. look bach three years and see how much it has changed from a useful hobby tool into a novelty for kiddies. GW, look after your vets and your profilts will look after themselves.

this is a good way to end i feel:

EF Schumacher quoted in a WD article by Jervis Johnson wrote:

"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius - and a lot of courage - to move in the opposite direction."


So, you think that we gamers want our war-games less violent, smaller and simple then? I strongly suggest you sack the hippies you’ve been employing and check their diet coke hasn’t been topped up with bong water during their developer meetings. If it takes an “intelligent fool” to make things bigger, more complex and more violent, then it certainly takes an unintelligent fool to move in the opposite direction. (Your words, not mine!) At least you admit what kind of people you have working for you.
 

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How about a regular release schedule and permant format for codecies? Quit changing the format. Get a codex schedule and stick to it through every version of the game. This way players will know when to expect their codecies and they will all have the exact same format.

K.I.S.S. = Keep It SImple Stupid.
 

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Orks. Savage but boring. Bring back the fun.

Genestealer Cults. A White Dwarf minidex at the least, please. They're still in the current fluff (in the rulebook even!), so let's have them back in the rules.

More C'Tan. Two is silly, and I don't even play Necrons.

Look after the veteran players. Give them bonus/alternate/trial rules and other ways to expand the game. By all means keep this stuff out of Tournaments if you want, but at least make it available, so that not every Space Marine army (for example) looks exactly the same.
 

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Can we answer other people's gripes in this thread, or is it just for complaining?

my only real complaint is about White Dwarf, in that it sucks.
 

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Well first of all i have to agree with most of the above comments, however i'd like to ask. Cccp_one, your going to send this to GW, are you actually expecting a response? Fuck sake they started there own web page to ask about these things and had to shut it within a couple of days!

A cynic could say that the reason that GW is doing this it to drive the share price down so the guy's at the top can buy t back from the share holders dirt cheap! A cynic might say. lol


MarzM :mrgreen:
 

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the problem with GW are the codex manly the new ones.
but one thing need to be improved are the ork, they cost more than IG and have a worst armore save aswell as shooting if only they had better armore or shooting i wouldn't mind the extra points.
 

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Orks aren't meant to be accurate shooters. They're meant as a cc heavy army, whereas the guard is a cc weak, very shooty army.
 

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I'd like to chime in with a similar dislike of modern codexes. Back in 2nd Edition, I'd purchase every codex that came out. They were so plump with fiction and options, each book was a really fascinating read. Remember the amazing girth of the original Chaos codex? Nowadays, they're just a list of statistics with a hobby section in the middle. I've seen sheets of quilted toilet paper thicker than the average codex nowadays.

Also, I hate saying "codexes."
 

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1 White dwarf is fairly poor.

2 The game has been made more and more balanced to suit tournament play. I couldn't give a toss about balance I want options and fun.

3 In general though I would say GW are doing a superb job of running the hobby overall.
 

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The quality of WD. there is very little useful content in there any more. a fluff article, or some scenario rules every now and again would make the magazine worth buying again.

Just because you see the same copy and paste lists used over and over again at the UKGT, it doesnt mean that everyone does the same. No need to nerf the game into submission just to stop the powergamers, well, powergaming.

other than that i echo pretty much everything that has been said here so far.
 

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Storm it how? See, I favor a more tactical approach, with small, elite, highly trained and equipped teams infiltrating from many different points and meeting inside to achieve their objective, but you may favor a more direct "storm the gates" approach. Either would work in the end, but the site of black helicopters dropping fastroping rangers onto the roof of GW's corporate HQ is a sight to see... :mrgreen:

I kid, I kid...
 
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