my gripes - my gripes lie with the contunious over-nerfing of codexes. DA in particular. whilst im not a games designer, i cant help but thing that when GW assessed the codex they weld a little overboard with the reductions, and in return did not boost enough un used units in return. all we got was a cheap pred, ravenwing which imo are too overpriced, and a novelty deathwing assualt. blood angels got the same treatment, and chaos now are biting the nerf stick. why dont GW listen to what their customers want, rather than ignore them and f*** up the game for their loyal customers?
the third tau codex in 5 years or so was totally unnecessary, there are other armies with loyal fanbases which need the codex and models more. ever wonder why DE dont have many players? coz theyve been waiting ten years for someone to turn a shite codex into something more playable. same with orks, kids buy em coz they look cool, but then look at the book and realise its shit. GW seem to be turning loyal vets away from teh game by thieir money grabbing antics.
oh yeah, and combat squads which really take the piss even if they are 'fluffy.' I might just want a six man team in a Razorback, not a five man one. I might want to put eight into a Land Raider or Rhino, not ten or five. I might go all fruity and decide to do the eight Assault Terminator tally-ho from a Crusader. Thanks to you’re predilection for the Combat Squads, I can’t. Gee, thanks for making the decision for me, I have trouble counting.
armouries - what the hell is that wrong with them that they need to be replaced? even a 10 year old can understand how the armoury works. it cuts down on options and restricts the way the game works. that isnt a good thing at all imo.
dont give rending to everything under the sun. how hard can it be to think of an original rule for the death company or the harliquins? you lot are games designers, design good rules rather than re using old ones. keep things consistent across codexes: eg the open topped DA drop pods.
white dwarf is full of shit nowadays, it has little to none in the way of useful hobby content. look bach three years and see how much it has changed from a useful hobby tool into a novelty for kiddies. GW, look after your vets and your profilts will look after themselves.
this is a good way to end i feel:
EF Schumacher quoted in a WD article by Jervis Johnson wrote:
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius - and a lot of courage - to move in the opposite direction."
So, you think that we gamers want our war-games less violent, smaller and simple then? I strongly suggest you sack the hippies you’ve been employing and check their diet coke hasn’t been topped up with bong water during their developer meetings. If it takes an “intelligent fool” to make things bigger, more complex and more violent, then it certainly takes an unintelligent fool to move in the opposite direction. (Your words, not mine!) At least you admit what kind of people you have working for you.