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If you could change one fundamental rule in 40k, what would it be?
I was thinking about how shooting is resolved, and it occured to me that it would make a lot more sense if the shooting unit rolled to hit, then saving throws were rolled for the hits that didn't bypass armour due to AP value. Then, the shooting unit would roll to wound for all unsaved hits. Somehow, that just makes more sense to me than how the rules are written. Ultimately, it would make shooting a fair bit more powerful, as more armour saves (and thus, likely, more wounds) would be inflicted, but I think it would also re-emphasize close combat, which is a very central part of both the fluff and the game.
I was thinking about how shooting is resolved, and it occured to me that it would make a lot more sense if the shooting unit rolled to hit, then saving throws were rolled for the hits that didn't bypass armour due to AP value. Then, the shooting unit would roll to wound for all unsaved hits. Somehow, that just makes more sense to me than how the rules are written. Ultimately, it would make shooting a fair bit more powerful, as more armour saves (and thus, likely, more wounds) would be inflicted, but I think it would also re-emphasize close combat, which is a very central part of both the fluff and the game.