Joined
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648 Posts
Daemons have severe problems with mech, DS defense, and just the inherent randomness of the army.
Adding more reliable tank busters (melta, lances, ways to slow down vehicles, etc), less randomness (choose your first wave, re-rolls reserves or scatter), balancing out the book internally (make shit units like Nurgle Heralds, Furies and the like actually usable) and well as adding fun stuff like "transports" (Warp Gates similar to Eldar webway portals or Icons that operate independently of units) and psychic powers.
Adding more reliable tank busters (melta, lances, ways to slow down vehicles, etc), less randomness (choose your first wave, re-rolls reserves or scatter), balancing out the book internally (make shit units like Nurgle Heralds, Furies and the like actually usable) and well as adding fun stuff like "transports" (Warp Gates similar to Eldar webway portals or Icons that operate independently of units) and psychic powers.