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· JUGGERNUT
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Discussion Starter · #1 · (Edited)

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A good reason to want it is the Vehicle Upgrade that means it has pref enemy tau (what is ok but nothing great), but also allows you to reroll Sieze the Initiative or force your enemy to reroll it. VERY TASTY! Espesially for something like the cost of a couple of CSM Marines.
 

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It's a tight month, If I had any children I would probably be selling them (or at least pawning) so I could get my hands on this, but sadly there are none (left).
 

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Until then, if any of you need anything from the tome, just PM me. I can send you a screen of the vehicle/monster you want to know about :)
So not just going for the cryptic clues one that everyone else seems to use for the points and stats of things without technically breaking any laws.

Aka : Armour and HP same as a Chimera, Autocannon Turret, Heavy Bolter Sponsors. Costs the same as 3 Chosen CSM with Flamers. Can upgrade sponsors to las cannons for the same cost as a power weapon.
Though TBH battlescribe tends to do a great job of giving most people the info, just not what is so special about their rules. Most of the time with those though you can load up a review somewhere that tells you what it does.
 

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having the book i can tell this is great stuff, for a steep price ...
the renegade list is as cool as it can be, with tons of possible customizatons and that feeling of heresy.
the chaos armoury is complete and the additional rules for vehicles are amazing!
 

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Does this thing have any rules for Chaos Knights?
Sadly not :(

Though at Fest 1 person on one of the forums reported that they were rather sketchy when talking about possible conversion kits, and no one utterly denied a conversion kit.
HOWEVER the rumour I got as did several others. Was that the new Chaos Codex was likely to be before the middle of next year, and they might have their own thing included in that book, such as a Daemon Engine, or Daemon Knight of some form that will have it's own stuff.
2 of the guys I spoke with also seemed to say that 'in house' they tend to allow Imperial Knights in CSM armies as Battle Brothers because they must still have some.


The knight in that movie also has a great big Eye of Horus on each of his legs, so might be sooner :)
 

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No rules for Chaos Knights, but they are hinted at in the fluff!

It is a good book, slightly annoyed by some of the typos - when you pay premium dollar you expect better.
Also factor in to use it you need Codex Imperial Guard for the stats that they don't provide for some of the weapons, and I think Codex Space Marines by the looks of some of the weapons listed that are not in the book either, and of course Codex Chaos Marines - so really this book is about £150.

Disappointed no Beast men included in the army list for the chaos list, did not get brought over from vrax. I do like the zombie rule where those they kill can come back from the dead and join the horde...and 4+ FNP!!
 

· The Tinkerer
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I imagine it will be ~$100 U.S. after shipping, and that's just not doable at the moment.
Not true. Direct orders to FW for the IA13 alone will be £45.00 plus 15% shipping to "Rest of the World" (RoW), so that comes to £51.75 which by today's exchange rate will equate to US$82.80 (1.60 exchange rate).
 

· JUGGERNUT
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Discussion Starter · #16 ·
http://www.thediceabide.com/2014/11/some-ia13-questions-answered-by-forge-world/

I’m sure I’m not the only one who has a few questions about Imperial Armour 13, so I’ve sent them a few emails in the last couple weeks and here are some of the answers:

Q: Was it intentional that the Infernal Relic Achilles lacks the Ferromantic Invulnerability rule?

A: Ferromantic Invulnerability is something that our rules team felt should only be available to to Imperial forces as it is used to represent blessings granted by the Omnissiah/Emperor.

Q: The Renegade super-heavy tanks list Heavy Bolters as a pintle mounted weapon, but not heavy stubbers, is this correct?

A: The two pintle mounted weapons should be a storm bolter or heavy stubber for 10 points.

Q: Giant Chaos Spawn and Giant Spined Beasts seem to have the incorrect battlefield roles and army associations.

A: The position within the Force Organisation Chart for the Spined Beast and Giant spawn were switched by mistake, so please treat this as the other way around.


Q: How in the world do Baletalon Shatter Charges work?

A: The Baletalon shatter charge rules are an exception to the normal Bombing Run rules and so no blast template is used.

I’m sure there are more questions to ask, I’ll update this as I receive more answers.
 

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nice! thanks venomlust!
Suggested questions:
- is it possible to take Spawns as elites (without using the master of renegades rule), in the renegade army list?
-the Arch demagogue is listed as Indipendent character. can he join other units instead of his disciple cadre?
-the renegade salamander squadron already has BS 3 in his stats, then it is upgradable with militia training to BS 3. It is intended to have a base of BS 2?
 

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Neffy the BS3 one was a misprint, there is also a unit listed as having Flakk armour by mistake as well as they have the option to buy sub flakk.
i think i made a post somewhere with those and also a few other bits like the demagogue only has to be the leader of that FOC to gain the benefits of his covern / dicipline. Though you may still only have 1 decipline.
 

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Neffy the BS3 one was a misprint, there is also a unit listed as having Flakk armour by mistake as well as they have the option to buy sub flakk.
i think i made a post somewhere with those and also a few other bits like the demagogue only has to be the leader of that FOC to gain the benefits of his covern / dicipline. Though you may still only have 1 decipline.
i think it's a missprint too. but hey, we might hope it's not!:biggrin:
 
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