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I've always had really useful feedback from people in the past so thought I'd call upon the masses once again 
I am starting a Salamanders list and I've nearly finished the army but I am in 2 minds about my HQ and how to run it. So here are my 2 options and reasons why I chose them, I would love peoples opinions:
1) Chapter master on bike with a bike mounted command squad
Reasons, the HQ is a tank and everyone loves an orbital strike, was even thinking of giving him +2 armour, the purpose of this squad is an elite close combat squad that would run at the enemy lines, the chapter master will soak a few hits before entering combat and the apothecary will hopefully save a few failed saves with FNP. Another plus is my 5 man bike squad in my army will be a troop choice
2) Vulkan He'stan with a 6 man sternguard vet squad in a drop pod
Reasons, its Vulkan... I have lots of melta's in my list and vulkan makes them all master crafted, also a drop pod of stern guard as his bodyguard with hell-fire rounds sounds scary.
I've always used a tactic of getting in the enemies face ASAP that way they react to you and you can stick to a plan with your main force, I think either option gives me that choice
I am starting a Salamanders list and I've nearly finished the army but I am in 2 minds about my HQ and how to run it. So here are my 2 options and reasons why I chose them, I would love peoples opinions:
1) Chapter master on bike with a bike mounted command squad
Reasons, the HQ is a tank and everyone loves an orbital strike, was even thinking of giving him +2 armour, the purpose of this squad is an elite close combat squad that would run at the enemy lines, the chapter master will soak a few hits before entering combat and the apothecary will hopefully save a few failed saves with FNP. Another plus is my 5 man bike squad in my army will be a troop choice
2) Vulkan He'stan with a 6 man sternguard vet squad in a drop pod
Reasons, its Vulkan... I have lots of melta's in my list and vulkan makes them all master crafted, also a drop pod of stern guard as his bodyguard with hell-fire rounds sounds scary.
I've always used a tactic of getting in the enemies face ASAP that way they react to you and you can stick to a plan with your main force, I think either option gives me that choice