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Discussion Starter · #1 ·
Hi, me and my friend have entered another doubles tourny with imperial guard and space marine. It is 500pts, no more, each per player with a minimum of 1 troop and HQ for each player. A fast attack, a heavy support and a elites choise is then allowed, shared between the two players. Extra troop choise are allowed as well, but with no restrictions. So here are the lists, please try to critique the two armies together as they will fight together.

Howling Griffons

HQ-Libby-100pts

Troops-10*Tac Marines w/ meltagun, missile, rhino-210pts
Troops-5*Scouts w/ 4*sniper, missile, cloaks-100pts

Fast-Speeder w/ assaualt cannon-90pts

TOTAL-500pts

Catachan

HQ-CCS w/ 2*melta, vox, medic, camo cloaks, bolter-127pts

Troop-Vets w/ shotguns, 3*flamer, camo cloaks, vox, bolt pistol-122pts

Heavy-Leman Russ Executioner w/ plasma sponsors, camo cloak-250pts

TOTAL-499pts

ARMY TOTAL-999pts

How is this?
 

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I will try to come up with some stuff then;) Sounds like you really want some advice.

The space marine list...
Over all I think its fine, but I see a problem. The librarian are going where?
There aren't room for him in the rhino, so I have an idea. I would maybe downgrate the landspeeder to having only a multi-melta, and then give the tactical squad a razorback and combat squad them. Then you can let a 5-man squad stand back home with the missile launcher, and the sarge(maybe with a fist), the meltagun and 3 other guys, can drive around in the razorback with the librarian.

Thats just how I would run it;) Hope you like my ideas

The Imperial guard list...
He I would do it alot different:)
The leman russ might seem very powerfull, but a plain ordinary one with the battlecannon works just as fine, and is alot cheaper.

The command squad and the veteran squad I would throw into some chimeras and in this case do the CCS with either 3-4 plasmas or 3-4 flamers. And the veteransquad with 3 meltas. This should be able to all this;)

Sorry for tearing the Guardlist apart;) I just would risk those few men running around in such a small game;)
 

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Discussion Starter · #4 ·
thanks for the reply, i need the help with the list before we make our armies (they are going to be themed together so to make them look better and so we need the list finalised to allow us to make them in time). So chimeras for the guard? I was talking to my ally (guard) and he said he doesn't want to chip out the money for 2 chimeras as well, sorry i can force him to spend more (it's his money after all!!!!). So what would be cheaper and effective? My ally said he would prefer a infiltrating guard infantry but you can't do that any more can you? As for the speeder, i would like to keep it because of the lack of anti infantry overall, but the rasorback is a good idea maybe something like this for the marine?

Howling Griffons

HQ-Libby-100pts

Troops-10*Tac Marines w/ meltagun, missile-175pts
Dedicated Transport-Razorback w/ bolters-50pts (I think this is right as i don't have the codex at work)
Troops-5*Scouts w/ 4*sniper, missile-85pts

Fast-Speeder w/ assaualt cannon-90pts

TOTAL-500pts

I accept the chimera point for my ally but what else will work?
 

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the razor is only 40 points, I would drop the speeder for a whirlwind TBH so you can take out light infantry while the russ takes out hard targets. An infantry platoon may be better as it gives you more bodies to capture objectives with.

what powers will you give the librarian?

hope this helps
 

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Discussion Starter · #6 ·
librarian powers are smite and deepstrike one. What about this:

HQ
CCS with banner, medi, vox, melta, carapace-130pts

Troop
PCS w/ plasma gun, vox, melta gun, power weapon-70pts

Troop-3* Infantry Squad w/ flamers, 2 vox,-180ts

Troop-HWS w/ 3*autocannon-75pts

Elite-Marbo-65pts

TOTAL-500pts

HQ-Libby-100pts

Troops-10*Tac Marines w/ meltagun, lascannon-185pts
Dedicated Transport-Razorback w/ bolters-40pts
Troops-5*Scouts w/ 4*sniper, missile-85pts

Fast-Speeder w/ assaualt cannon-90pts

TOTAL-500pts
 
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