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Discussion Starter #1
Working on my list and someone brought it to my attnetion the i can take HQ choices with a psychic hood.

Having never used them and thus unit would cost a fair amount and force me to drop some elements of my force i was woundering how usefull it is(assuming leaderhsip 10)

Is it worth taking in an all comers list just to combat lash of submision and other powers or would it weeken me to much that in an all takers list i would be weak vs non psychic armies.


I supose it would not be that bad, may work in an assisen and some death cult.

Feed back on the hood would be great.
 

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If the Ld of the unit is 10, then 50% of your foe's psychic powers will end up not working if they require a psychic test. As long as it's not too terribly expensive I wouldn't leave home without it.
 

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Discussion Starter #4
Just read some intresting tactica's and rethinking my entire armie.....(i still only have 750 points but planning ahead for 1700)
 

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I've found that the assassins are really useful, especially the vindicare. Ever had a problem killing that sargent who has a power fist and is ready to rip your leman russ a new one? Just snipe him out, problem solved. enemy commander wins a fight with only 1 or 2 wounds left? One shot, one kill :taunt:
 

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You have to be careful with the vindicare though. if he is too close to the enemy he is a prime target for their troops.
 

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i thought the vidicare has a stealth suit and when people shoot at him they use night fight rules.

also if people are attacking him he draws fire
 

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i thought the vidicare has a stealth suit and when people shoot at him they use night fight rules.

also if people are attacking him he draws fire
Yes, but you want a cheap expendable unit to draw fire, he really fits neither category.

And yes he has a stealth suit, but that's not too effective if he infiltrates too close to the enemy.
 

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I don;t like the vindicare. He can only do one (or two) wounds at a time, and he only has a 50/50 chance of even getting a wound.

So it's more like four to six shots, one kill when it comes to characters.

Calidus is a better choice with better benefits, IMO. Not only is she badass, but she lets you move the enemy around a bit. Handy.

If you take an inquisitor, consider a Daemonhunter. The Psycannon is pretty fearsome. Give him a couple heavy bolter servators, maybe a plascannon and you have a nasty little fire team
 

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<cough> Right. I meant to say that as well. :grin:

But yeah, hoods are really damned handy.
 

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Lately, I've really been kicking myself for taking "Have Faith in Suspicion" as one of my Chapter's traits (and no, it's not subject to change for the sake of game mechanics.) as I could REALLY use a psychic hood in most games these days. Weirdboyz have been popping up like mad, and the stupid thing is that they're better psykers than most Space Marine Librarians are... and I actually have to fight the tellyportin' mob of 30 boyz accompanying the weirdboy instead of keeping them back on the starting line where they belong and shooting them as they advance.
 

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Sounds like you need to team up with some Witch-Hunters, Horus. It wouldn't be unfluffy, since the WH hunt down psykers, and the inquisitor can have a hood without having any powers.
 

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I love my psychic hood thats how useful it is. It has stopped many enemy powers at critical moments and its free. Seriously it is a useful piece of gear that can get you out of sticky situations(if ya can roll).
 

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I think Hoods are a tad over powered. I just don't agree that they can be used against any and all powers cast anywhere on the table each round.
 

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I think Hoods are a tad over powered. I just don't agree that they can be used against any and all powers cast anywhere on the table each round.

Wraith: I disagree..., it is the only way to even off some very unbalancing psychic abilities that would leave most armies completely defenseless. With a hood, there is a least a chance of nullifying some of them.

So-with that said....:p
 

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I do have agree Hoods are a bit overpowered. All psychic users are expensive, no sure chance of success, perils of the warp AND many are rather unexceptional. This makes already not that good powers even harder to pull off.
 

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True it makes the powers harder to get but there still is a chance of you getting your power while the hood user gets a chance to defend his army.
 

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The easiest way to include a Ld10 psychic hood in your army is to forget the Inquisitor option and instead take a single Grey Knight Brother Captain as an HQ choice. Toss him a psychic hood and you suddenly have an extremely cheap psychic hood that doesn't have to take a Retinue or any of that annoying stuff. The only problem is that you won't be able to include Assassins this way.
 
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