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Discussion Starter · #1 ·
Hi Guys, my WFRP character (after so many years) has finally died, he died heroically fighting off wave after wave of greenskins! So to honour his memory, me and my group have decided to come up with the Fantasy rules for him to be used in my empire army, plus the fact i spent ages making him and painting him for WFRP and i dont want the model to go to waste! so here are his rules:

Name: Gustav Von Wolfgang
Points: +45. Gustav is a champion upgrade for any state troops (excluding Greatswords).
Type: Infantry

M WS BS S T W I A Ld.
4 4 3 3 3 1 4 2 8

Armour: Heavy Armour, Shield
Weapons: Halberd, Hand Weapon

Special Rules:

Master of Arms: Gustav can use his Halberd in conjunction with a shield to gain both the additional armour save for being equipped with shield and the parry save. Further more, when using Hand weapon and shield, Gustav's Parry save is increased to 5+.

Quick Draw: Gustav is adept between switching his weapons even mid combat, each round of combat you may select which weapon Gustav may use, this could either be Halberd or his Hand weapon. (This overrides the rulebook)

Defiant until the end: When killed in a challenge, Gustav does not concede any over kill bonus to the enemy combat resolution, further more, the character that kills Gustav must pass an Initiative test or suffer 1 wound automatically (no armour saves allowed).
 

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Discussion Starter · #2 ·
Will try and find the fluff i wrote up for this character when i rolled him up in WFRP and share it with you.
 
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