Yep, that can be used quite easily to defend against sweeping advances or just to remove models to deny attacks via differing INT steps.One example was a game the other night where I couldn't give chase because I didn't have a model in base contact at the end of a combat.
Yep, if you fire any rapid fire weapon, regardless of range or number of shots, you may not assault. However, you can always choose to fire only pistols and/or assault weapons and not fire the rapid fire weapons so as to maintain your ability to assault. Also, re rapid fire weapons, bear in mind that if within 12", you MUST rapid fire.pathwinder14 said:I also read that models that shoot with rapid fire weapons cannot assault the next turn. It did not state they shot with the rapid fire option, but with the weapon itself. Does this mean that marines either shoot or assault?
>>I always play this way aswell, positive its written somewhere, but i may be wrong. Squad set-up seems to go this way, as you seem to see tac squads with bolters, heavy and plasma, but being a sw player, my gh always have this set out, and my pisol units always have melta/flamers. Or it could just be me.DaemonsR'us said:So i can choose weather certain weapons are fired o.o? friend always played with "if you fire you must fire all!" so just went with that
Interestingly due to the shooting rules saying most models fire one shot it was ruled (against me) at the GT final that you could choose to fire only one shot. I disagree with this though.mattjgilbert said:You have no choice. The Gets Hot rule doesn't change this in any way. It doesn't give you the option to reduce the number of shots.
Yup that would be the one.anathema said:As in Penetrating 6 explode-and-isn't-there-any-more? Interesting....
I believe so (though my rulebook is at home atm). Its listed on the terrain chart.Jezlad said:Area terrain?
According to the chart if area terrain then craters can be either size 2 or 3.jigplums said:if the troops were behind the crater they could be shot, as presumably the crater is size 1. But still its 4+ cover that you can dig your marines into.
Known as "Torrent of fire" for shooting & "Torrent of blows" for close combat.Wanderingrogue said:There's also the weight of fire rule. i love it but have noticed alot of people have missed it. Great (as i found out to my cost) at killing tau sniper teams as the whole unit dies if you kill the controller :x