chill out..... is my next short answer, nah only joking he asked for opinions i gave him mine, was a bit to straight forward yes i admit sorry. but then look at my next post "its all about prefferance and opinions really" which means if you like the dark elder then go for it... i dont, so i wouldnt go for it but then again peaple might not like my armies so he knows he shoudnt listen to opinions and only the facts.dark eldar suck
>> Good reasoning there then!! Why do they suck? Give a good reason and expand on why they suck, not just because they do, and Ive never been beaten by them. short, bollocky answers like yours dont help anyone, especially new peeps.
sorry for been to straight forward for you with my opinions then...
funny i see this actualy because early on today i got beaten by a dark elder army and was the first time for that, i played my death guard and the kid owned me with some kool raider things and a team of some kick ass close combat blade specialist (not sure on the unit names) but i guess i learned my lesson haha any army can be the best it just depends on the general behind it all .... sorry if i offended you though fire wolf im new to this forum to and last thing i need is a grudge on my shoulders.
thats how someone beat me today haha.Orks
-can move fast
-great close combat troop choice
-new codex coming out, can already pre-order it, some of the new models look pretty sweet
-can have some pretty good close combat HQ units
-power of waaaagh!
-can have huge squads
-tanks bustas, a squad of man w/ tank busta bombs
-bad ballistic skill
-guns not all that great
-cost way too much but rumoured that in new codex their taking them down a few points
-no heavily armoured vehicles unless you choose a looted vehicle
-open topped vehicles
-great close combat army although, i don't think it would really fare all that well if you choose it to be a shooting army, i.e. make it a wych army (4+ invulnerable in close combat, combat drugs special rules apply, enemy must have their WS if they have a unmodified S of 6 or less)
-Choice of mandrakes, probably best choice of men that can move up i've seen
-can have a whole army deep strike if you put them in tanks, yes their tanks can deep strike, so you can have your wyches in the transport and have them deep strike and stay in the tanks antil the next turn
[B]-ravagour[/B](i know i spelled it wrong) three dark lances!
-all vehicles fast and skimmers
-can have one 2+ invulnerable in army! but once you've failed it once it goes away
-the best initiative army i've seen, basic troops initiative 5 up to the wych lords initiative of 8:shok:
-must be the attacking army(special rule)
-pretty much everybody has toughness three, not hard to instant kill
-tanks not very good armor
-troops don't have very good armor 5 and 6+
-no really extraordinary guy that you can make that can take on much
-everybody even leader has S3
-having a close combat army restricts(makes it so you can't use) a couple units
I hope this helped in your choicek:
Understatement of the year imho. Dark Eldar in the hands of someone who has learned how to deal with the strengths/weaknesses of the army are absolutely vicious. Hands down the hardest army for me to beat no matter what I use (Tau or Chaos). Yes they have glaring weaknesses but they also have some extremely nasty benefits. Just don't expect to put them on the table and start owning with them right off the bad. They certainly have a steep learning curve.In the hands of someone that knows the list well they can be a very difficult army to beat.
sorry if i offended you though fire wolf im new to this forum to and last thing i need is a grudge on my shoulders.
>> Dude, takes more than that to offend me man. Expanding on answers does help new peeps. And I dont hold grudges long. Well, only till I get yer eyes!!k: