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Help vs Dark Eldar

1312 Views 18 Replies 13 Participants Last post by  Mad King George
I was wondering if anyone could help me with my problem...

A friend of mine fields the Dark Eldar and he basically has a perfect record against us. The only player that has been able to beat him is our Tyranid player. Now I imagine it was because of the Tyranids capabilities in melee but I'm not sure since I wasn't there. However, I witnessed my Chaos friend get creamed by the DE player in the first turn. The Chaos player was so wiped out he pretty much had to forfeit. :blackeye:

What is the best strategy to do against DE if you are a marine? I myself am a Blood Angel player. Honestly, I'm a little worried about getting into melee with him as I'm not 100% sure what all he is capable of. Is there a different approach I should look at when I fight against him next?

I even witnessed the DE player tear through my Space Wolf friend with a ton of AP 2 weapons..... I can't believe the Dark Eldar are able to field so much AP 2, it's almost unreal. :scratchhead:

He goes cheap in whatever he gets. I think his HQ might have cost him 300 points or so, but when it's all said and done he is still able to field 70 or more models. I usually see a Talos but I think he uses that mostly for bait. IDK, I guess I'm just curious on how other marines might play against the DArk Eldar is all.
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Just an echo of what everyone else has said.

Neutralise their transports, whirlwinds can be your friend against hidden trnasports. Don't forget open topped are vulnerable to blasts. As a guard player my mortar squads have had great success dropping trnasports and pinning elements of DE armies.

Pinning elements of a DE army can be a quite effective tactic allowing you to limit your opponents options in their turn, so thats whirlwinds and maybe some sniper scouts.

They will outmaneuver you, so accept that. They have a lot of low AP weaponry so use cover, can also help when you get assaulted.

For me it is similar to fighting 'nids target priority is key. Pick your number 1 priority and make sure it drops or stops before you move onto secondary targets.
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