I've played against more than a handful of Tau players, I doubt all of them are idiots. The problem with redeploying to "out range" the orks is that beyond 36 inches, the Tau lack many weapons that can fire at all. The best weapon they have for that situation is the hammerhead railgun, which means the Ork player needs to be prepared to silence that menace quickly. BS2 is crappy, until you are throwing handfulls of dice every turn (51 or more Str5 shots will cause casualties, regardless of a crappy BS). If, as an ork player who likes to shoot, you aren't intelligent enough to deploy your firebase in cover, you are going to get destroyed by anyone, not just the Tau.The Son of Horus said:Honestly, I think whatever Tau player you play against is an idiot. The Tau are designed to maul lightly-armoured infantry armies. I can't think of a single time I've seen the Tau lose to Tyranids or Orks. Kroot can put up a fair fight against mobs of Trukk Boyz, since there aren't that many Orks per Trukk, and if the Tau player is smart, he'll be constantly redeploying to outrange the Orks. Keep in mind that most Orks are BS2, and while their longest range weapon may be 36'', the Tau are BS3 and are going to hit a heck of a lot more often, and what they wound won't get an armor save.
Problem being they've got a threat range of 36". Yes, while Tau's massed fire is at 30", you have heavy weapons and they don't.matt said:devastator squad with 4 heavy bolters they kill them on threes whats not to like?