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Discussion Starter · #1 ·
This was a crazy idea I had that I'd like some help polishing/fine tuning.

Primary Detachment: GK Nemesis Strike Force

Librarian (Warlord)
-Lv 3, Liber Dominus, Storm Bolter, Staff

GK Terminator Squad
-Justicar w/ Falchions, Psycannon, Hammer, x3 Halberds

GK Terminator Squad
-Justicar w/ Falchions, Psycannon, Hammer, x3 Halberds

GK Terminator Squad
-Justicar w/ Falchions, Psycannon, Hammer, x3 Halberds

Dreadknight
-Teleporter, Greatsword, Heavy Psycannon

Dreadknight
-Teleporter, Greatsword, Heavy Psycannon

Company of the Great Wolf Detachment

Wolf Guard Battle Leader
-Terminator Armor, Frost Axe, Storm Shield

Wolf Guard Battle Leader
-Terminator Armor, Frost Axe, Storm Shield

Dreadnought
-x2 TLAC

Dreadnought
-x2 TLAC

Inquisitional Detachment

Communications Officer Taximus
-OM Inquisitor, BP/CCW, 3 Skulls

Ironstrider Cavalier Formation (Skitarii)

Ironstrider Ballistarius
-Cognis Lascannon

Sydonian Dragoon
-Taser Lance, Phosphor Serpenta

Sydonian Dragoon
-Taser Lance, Phosphor Serpenta

Fortification

Aegis Line w/ Comms Relay


Current total 1949/2000


So I've built similar lists before, but decided to have some fun with this one. There aren't a lot of boots on the ground, I'm aware, but this is rather a bit of an alpha strike list.

With Taximus manning the Comms, and with the servo skulls, I have decent control of making sure that everything comes in turn one. So the Nemesis drops down and opens fire, before running somewhere strategic. The Dreadknights can either start on the board or deep strike, and jump around, opening fire with heavy psycannons (not bad against fliers, either).

The Space Wolves gives me some more dakka in the form of two riflemen, which I can tuck in behind the Aegis if I want. I also get 'Shieldbearers' for my Knights, which I'll put one in each TDA squad (with the Libby in the third). As best as I can read the rules, ICs benefit from the deployment rules of the squads they join, so they'll come down first turn as part of the Formation's Units.

And then, because I don't have enough going on, I add KNIGHTS ON HORS..... I mean MECHS ON MECHBACK! Yeah, that's it. The Cavalier formation lets me bring all three chocobots first turn using outflank, and combined with deep strikes, that makes a good 60-80% of my force already living on their side of the board. I added the lascannons because I have little anti-tank, and the Serpentas because.... why not? I didn't get ride of the lances, because that was half the fun, having actually lancers in an army full of knights.

I have 51 points left and no idea what to do with them. An Inquistorial Henchmen squad seems decent, as something to hold back behind the Aegis and protect my deployment. Or I could make the Riflement into Venerables, but that seems silly.


Thoughts?
 

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Rattlehead
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6,741 Posts
It's a lulzy idea with decent execution for what it is. I'd trim the fat by taking the Greatswords off of the Dreadknights and replacing them with Hammers, removing the Librarian's Storm Bolter, and taking out all the combat weapons that aren't Hammers in the GKT squads which should give you enough points to give Taximus Terminator Armour, a Psycannon and Psyker Level 1 (Telepathy or Divination, depends what you value more, but I'm finding Psychic Shriek to be more and more valuable with each new Codex) or one of the fancy Inquisition books. Don't get me wrong, Taximus is a great guy who I bring a lot, but since you only need the Comms for one turn you might as well have the Dreadnoughts man it or the Dreadknights before they Shunt up the field (I always start them on the board because they always manage to mishap or fail 3+ re-rollable reserve rolls until turn 4 if I Deep Strike them :().
 

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Discussion Starter · #3 · (Edited)
Primary Detachment: GK Nemesis Strike Force

Librarian (Warlord)
-Lv 3, Liber Dominus, Storm Bolter, Staff

GK Terminator Squad
-4+1, Psycannon, Hammer

GK Terminator Squad
-4+1, Psycannon, Hammer

GK Terminator Squad
-4+1, Psycannon, Hammer

Dreadknight
-Teleporter, Greatsword, Heavy Psycannon

Dreadknight
-Teleporter, Greatsword, Heavy Psycannon

Company of the Great Wolf Detachment

Wolf Guard Battle Leader
-Terminator Armor, Frost Axe, Storm Shield

Wolf Guard Battle Leader
-Terminator Armor, Frost Axe, Storm Shield

Dreadnought
-x2 TLAC

Dreadnought
-x2 TLAC

Inquisitional Detachment

Communications Officer Taximus
-OM Inquisitor, TDA, Psycannon, Hammer, Liber Heresius, 3 Skulls

Ironstrider Cavalier Formation (Skitarii)

Ironstrider Ballistarius
-Cognis Lascannon

Sydonian Dragoon
-Taser Lance

Sydonian Dragoon
-Taser Lance

Fortification

Aegis Line w/ Comms Relay


Current total 1999/2000
 

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Discussion Starter · #4 ·
Digging up this lol-worthy list because I may have found another option to enjoy!

Primary Detachment: GK Nemesis Strike Force

Librarian (Warlord)
-Lv 3, Storm Bolter, Staff

GK Terminator Squad
-Justicar w/ Falchions, Psycannon, Hammer, x3 Halberds

GK Terminator Squad
-Justicar w/ Falchions, Psycannon, Hammer, x3 Halberds

GK Terminator Squad
-Justicar w/ Falchions, Psycannon, Hammer, x3 Halberds

Dreadknight
-Teleporter, Greatsword, Heavy Psycannon

Dreadknight
-Teleporter, Greatsword, Heavy Psycannon

Company of the Great Wolf Detachment

Wolf Guard Battle Leader
-Terminator Armor, Frost Axe, Storm Shield

Wolf Guard Battle Leader
-Terminator Armor, Frost Axe, Storm Shield

Dreadnought
-x2 TLAC

Dreadnought
-x2 TLAC

Inquisitional Detachment

Communications Officer Taximus
-OM Inquisitor, BP/CCW, 3 Skulls

Ironstrider Cavalier Formation (Skitarii)

Ironstrider Ballistarius
x2 models, both with Cognis Lascannon

Sydonian Dragoon
-Taser Lance, Phosphor Serpenta

Sydonian Dragoon
-Taser Lance, Phosphor Serpenta

Fortification

Aegis Line w/ Comms Relay


Current total 1999/2000

Minor change to the original; added a second Ballistarus for more cognis lascannons, at the cost of the extra bonus to casting (might use Divination instead).
 
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